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Old 11-13-2007, 12:20 AM   #1
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Default Sanada Clan Bloodline and Techniques

Sanada Clan Bloodline: Ten Shitai (Celestial Body)

Throughout decades, the Sanada Clan members have always kept low profile when it came to their abilities, mostly because to the normal observer, they were anything but human. Arguably, certain attributes of the Sanada could easily justify the claim of them being ‘monsters’. And human nature being that people fear what is different and do not understand, an atmosphere of distrust prevailed between the world and the Sanada. Hounded to the point where other shinobis were regularly hired to ‘cull’ them, the members of the old clan adopted a secretive policy when it came to displaying their skills and abilities in public, which is why their whereabouts stayed unknown for extended periods of time…

A natural trait of the Sanada clansman is his quasi-perfect physique and impressive height. However, one should not be mistaken; the superior physique of the Sanada is not only for show. Their family’s genetic structure ensures that their bodies never gain an ounce of excess fat which would hinder or slow down their movements. In other words, the Sanada never gain unnecessary weight. In fact, their metabolism is such that the unnecessary (dead/excess) cells can be immediately broken down into chakra which instantly diffuses in their Inner Coil System. Their svelte form usually promotes agile, graceful and rapid movements over more powerful and destructive methods.

Other than these inherent passive features, the body frame is no less than the foundation for a spectrum of other abilities, those which actually earned the clan its infamy. Sanada, while mastering their bloodline, learn to control their own cells, manipulating them at will (to a certain degree) through the use of chakra. In the process, they gain precise control on how their body, body cells and body parts function and can determine degree of wounds and injuries they suffer. This is only made possible exactly because of their bloodline limit, the Celestial Body.

Stage 1

-Saibou Katame (Cell Hardening)
Requirements: Power 2, Tactics 2
The Celestial Body of the Sanada’s is very sensitive to chakra variations and therefore reacts accordingly when exposed to these changes in energy flux. By constantly emitting chakra, the user can harden his cells (dermis, flesh and bones) to an extent, making him slightly more resistant to attacks. The Cell Hardening ability is also a requirement for some other skills.

-Hensei (Metamorphosis)
Requirements: Control 2, Willpower 2
Prerequisites: Saibou Katame
Description: Altering the shape and consistency of the cells of a limb, the user moulds them into something else, usually a weapon – for instance, fingers can be come claws, hands can become daggers, the whole arm a katana or a spear. However, the volume of the morphed object can in no case exceed that of the original altered limb.
Stage 1: Only hands can be forged into weapons.
Stage 2: Both arms and legs can be forged into weapons.
Notes:
- Additional limbs created cannot be altered with Hensei.
- The shape shifting process takes a full post.

-Taisha (Regeneration)
Requirements: Power 3, Intelligence 2
Description: This is the technique which allows Sanada to basically ‘recycle’ any dead cells or excess fat into chakra, allowing the user to have higher than average Stamina and thus enabling him to be physically fit for a relatively longer time than the average person.


Stage 2

-Jinsoku Gyouketsu (Rapid Blood Clot)
Requirements: Power 5, Control 4, Reserves 4
Description: Prime method of the Sanada to stop haemorrhages, this technique involves concentrating chakra at the bleeding spot to accelerate the process of blood clotting. At higher levels, the process is a bit more complex that that, thus making it possible to instantly seal larger open wounds. Higher levels of the skills require the enhanced cell division mechanism, accelerating the formation of cells responsible for coagulation of blood and concentrating them at the desired wounded area. The lost blood can also be compensated by formation of newer blood cells. Here is how the jutsu’s effectiveness varies.
Stage 2: Bleeding from minor cuts and bruises can be stopped.
Stage 3: Bleeding from regular cuts and bruises can be stopped.
Stage 4: Bleeding from deep cuts (to the bone) can be stopped.
Stage 5: Bleeding at vital organs and veins can be instantly stopped.

-Shikeshou (Nervous Disorder)
Requirements: Willpower 5, Tactics 4, Intelligence 4
Description: By temporarily altering the number of nerve cells/receptors present at a specific area of a body, the Sanada can control the degree of pain/heat/cold at will, whether it involves completely suppressing these feelings or drastically amplify them.
Stage 2: Users are only able to modify the concentration of nerve cells in their arms.
Stage 3: Users are able to modify the concentration of nerve cells anywhere in their body.
Note: This ability only alters the feeling of pain and in no-manner avoids damage to that area. e.g. If a Sanada uses the technique to suppress pain and gets his arm broken, he won’t feel anything but his arm will still be useless (obviously).

-Kamen (Mask)
Requirements: Power 6, Control 6, Willpower 4
Description: Very similar to Henge no Jutsu, this technique differs in that the Sanada alters the structure of cells of his face, making him look like a different person. While this technique isn't dispelled with a hit like Henge, it is only facial appearance which can be changed. Other features, such as height, remain unaltered by the technique.

Stage 3

-Souseiki (Genesis)
Prerequisites: Hensei
Requirements: Power 8, Control 8, Reserves 6
The Sanada Clan members possess a unique and improved cell division mechanism which carries several advantages with it. Generally, during the normal process of cell division, a parent cell will split into two identical daughter cells, having the same characteristics of the parent cell. These daughter cells can eventually split to form grand daughter cells and so on. However, this process occurs differently in the Sanada’s Celestial Body. In the case of Sanada clansmen, the parent cell divides into four daughter cells instead of just two. This abnormality dramatically increases the rate of cell division and thus greatly promotes the accelerated formation of new cells. This accelerated cell division is essentially a passive ability, the Sanada being able to use it at will. Genesis refers to the ability of the Sanada to use those newly created cells to create solid weapons from his own cells. Usually, the user simply pulls out a chunk of flesh from his own torso and eventually shapes it into a weapon of his choice. The maximum size of the weapons varies depending on ability.
Stage 3: Up to 5 daggers can be created at a time.
Stage 4: A weapon the length and size of a katana can be created.
Stage 5: A weapon the length and size of a spear can be created.

-Shinsei (Rebirth)
Requirements: Willpower 8, Tactics 8, Intelligence 6
Description: Derived directly from the Enhanced Cell Division, this ability enables amazing self regeneration. Since the cell division process of the Sanada clansmen is much faster than in a normal corporeal envelope, Rebirth allows the ninja to create new cells to repair/replace damaged cells and thus heal relatively minor injuries on his body by using this technique.
Stage 3 Heals regular cuts and bruises.
Stage 5 Deep wounds can be healed up and damaged areas repaired.

-Kaiku (Evolution)
Requirements: Power 9, Control 9, Willpower 7
Description: Using his cell manipulation abilities, the user is able to recreate the structure of an arm. By creating new nerve cells and connecting the limb(s) to his brain, he is able to control those arms to give him an edge in battle. Those additional arms can be extended only from the thoracic cage region, allowing a wider range of possibilities to the user. The arms can be detached at will.
Stage 3: 2 additional arms
Stage 4: 3 additional arms
Stage 5: 4 additional arms
Note: The maximum number of additional arms which can be sustained at any instant is 4.

Stage 4

-Fukuzatsu Kaiku (Advanced Evolution)
Requirements: Power 12, Control 11, Reserves 10, Willpower 12
Prerequisites: Kaiku
Description: As its name suggests, this technique is a much more advanced version of Kaiku. It enables the user to replicate the structure of any sort of appendage, including more complex ones – additional legs, tails, dorsal projection, etc – instead of just arms. What’s more, those additional limbs can now be projected anywhere from the body of the user giving him an even more impressive range of combat possibilities. However, the size of the created appendages is still limited to the volume of arms possible to create with Kaiku. In other words, the maximum size of the created limbs for:
Stage 4 would be equivalent to 2 additional arms.
Stage 5 would be equivalent to 3 additional arms.
Stage 6 would be equivalent to 4 additional arms.
Note: Limbs can be detached at will.

-Zenchi no Me (The All-Seeing Eye)
Requirements: Willpower 12, Tactics 11, Intelligence 10, Power 12
Description: Using his cell manipulation abilities, the user is able to recreate the structure of an eye and is able to connect it to his brain by forming new nerve cells. The eye can be attached anywhere on the body, wherever the user thinks it is most suitable. For instance, the angle of vision can be increased by creating on the back of the head.
Stage 5: Two eyes can be created.


-Fukuzatsu Hensei (Advanced Metamorphosis)
Requirements: Power 14, Control 13, Reserves 11, Tactics 10
Prerequisites: Hensei
Description: At this level of mastery of the bloodline, Sanada clansmen now possess enough control to freely manipulate cells not only from their original body but also those in the limbs created through Kaiku and Fukuzatsu Kaiku – and this at very rapid rates. In other words, they can instantly alter the shape and structure of any part of their body and turn it into a weapon of destruction.


Stage 5

-Ten Shinsei (Celestial Rebirth)
Requirements: Power 17, Control 16, Reserves 16, Willpower 15
Prerequisites: Shinsei
Description: A more refined version of Shinsei, this technique enables Sanada to repair and replace cells to a much higher extent than the basic ability, such that it is now possible to effectively heal relatively more dangerous injuries and conditions.
Control 16: Deep wounds can be healed up and damaged areas repaired. In addition, severed limbs can be regenerated within 1 post.
Control 23: Lethal conditions can be neutralized. However, once the damage is repaired, the user will still be incapacitated for the rest of the thread due to recovery time.
Control 30: Lethal conditions can be instantly healed to normal condition without any need for recovery time.
Note: Lethal conditions can only be healed once per thread.

-Ni Seisai (Second Life)
Requirements: Willpower 17, Tactics 16, Intelligence 16, Power 15
Description: This ability enables the Sanada to control separated limbs/weapons – created from Evolution and Souseiki - consisting of his own cells and which still contain some of his chakra with hand seals. The actions he can perform with this technique, however, are only limited to moving them and throwing them like projectiles.
Note: The maximum number of posts for which chakra remains present in the cells after they are separated from the main body is 4 posts.

-Mayu (Cocoon)
Requirements: Power 18, Control 17, Reserves 17, Tactics 14
Prerequisites: Saibou Katame
Description: Using their ability to create new cells, the Sanada have come up with a unique defensive structure to protect them from attacks. By dramatically accelerating the creation of several layers of new dermis cells around their current one, the user can surround himself a cocoon-like structure which is in turn made extremely tough through the cell hardening mechanism. The cocoon can sustain taijutsu attacks from an opponent with Strength level equal to Stamina level of the Sanada. It can also block Ninjutsu attacks one stage lower than the highest known Stage in this list.

Stage 6

-Hebi no Jisou (Aspect of the Snake)
Requirements: Power 21, Control 20, Reserves 19, Willpower 17, Tactics 15
Description: This ability enables the Sanada to alter the structure of his cells, literally allowing his body to change physical state to an extent, becoming more elastic in nature. Although all it does against physical is act as a mild cushion which slightly decreases pain and damage done, its primary function is to grant the user unparalleled body flexibility, allowing him to twist his body in unimaginable positions. The ability allows, amongst other things, movement about the elbow or knee joints in three planes instead of one, full rotation about the neck, etc. Twisting a Sanada’s arm or neck to break it is essentially useless.

-Tensei (Reincarnation)
Requirements: Willpower 21, Tactics 20, Intelligence 19, Power 17, Control 15
-Requires opponent permission to use.
Description: While the name might be somewhat misleading, it is basically the simplest way people have found to describe this new level of the Sanada Bloodline, which can only be mastered by the very best of the clan. Tensei is a mandatory prerequisite for all subsequent skills since it is this ability which enables the Sanada to essentially disintegrate their own body frame, allowing them to fuse with other living organisms and re assume their original physical form when they’re forced out of the body (usually after a maximum of 3 posts) or choose to leave it.
Note:
- While this technique does allow the user to invade bodies, it is doesn’t allow the Sanada to harm or affect the ‘host’ at all. It is harmless on its own.
- The technique requires significant surface of contact between two persons to work.

-Hiru (Leech)
Requirements: Power 23, Control 23, Reserves 22, Tactics 16, Intelligence 15
Prerequisites: Tensei (Shinsei and Ten Shinsei for alternative version.)
Description: After having invaded a target’s body through Tensei, the Sanada will be able to ‘feed’ on his host’s chakra to replenish his own. There is an altered version of this jutsu, where the Sanada uses the ‘stolen’ chakra to the benefit of his host. While fused with an ally’s body cells, the Sanada will use the host’s chakra as usual but instead of claiming it as his own, he will use it to heal the wounds of the person basing himself on the principles of Shinsei and Ten Shinsei.


Stage 7

-Nikutai no Yuugou (Body Fusion)
Requirements: Power 30, Control 27, Reserves 26, Willpower 22, Tactics 20
Prerequisites: Tensei
Description: A special ability, which stems directly from Tensei, Nikutai no Yuugou is the most common assassination method used by Sanada. The main advantage being that the death of the target can easily and wrongly be attributed to natural causes. An advanced shinobi using this technique is able to freely create and destroy the cells and proteins which comprise his opponent's tissue. The user also has the ability to extend his appendages from anywhere on the person's body. However, any major self inflicted wounds caused by his opponent will also affect the user's original body. For this ability to be used, the user must first have invaded the opponent’s body with Tensei.

-Kisei (Parasite)
Requirements: Willpower 30, Tactics 27, Intelligence 26, Power 22, Control 20
-Requires opponent permission.
Description: Kisei is a technique quite similar to the ability Second Life, in that it allows cells previously separated from the body of the Sanada to live on temporarily. The twist with Kisei though is that these cells can be made to fuse into the bodies of targets just like in the case of Tensei. However, due to the limited amount of chakra inside those autonomous cells, they can in no way be used to cause direct harm to the host. The advantage of its use is simply that while his own chakra is still present in those cells, the Sanada can accurately track their location, thus the location of the host.
Note: The cells can remain alive (i.e. contain chakra) for a maximum of 3 posts inside the host.

-Taika (Degeneration)
Requirements: Power 32, Control 30, Reserves 28, Willpower 24, Tactics 22
-Requires opponent permission.
Description: This horrific ability represents the pinnacle of the Sanada bloodline. Now, instead of simply being able to freely control their cellular structure and altering them at will, the masters of the bloodline are also capable of altering, albeit to a relatively limited extent, the cells of opponents – although just enough to destroy them. Control at this level is such that Sanada clansmen can for a very short instant partially fuse with a target (before being forced out) through mere contact of the hand. Sanada, however, are able to capitalize on this brief opportunity to cause immense damage. Having concentrated destructive chakra in their palms, they take advantage of the instant during which their hands has fused with the opponent’s body to channel it into their system. This chakra progressively starts killing the cells of the target – the dermis first starts crumbling away, muscles then stop working until finally body processes cease functioning altogether leading to death.
Note: The degeneration process can be halted by a medical ninja treating (with Chiyute no Jutsu) the affected target within 3 post of the ‘infection’.


-----------------------

Additional skills (not available to RPCs and/or for combat use)

Kami no Engeki (Playing God)

The Sanada reached such a level of control that he is able to basically ‘create life’ albeit for a limited amount of time. He can replicate and create almost anything, no matter how complex it is and animate it for a certain time.

Gansaku Sosei (Fake Resurrection)

This is the ability of the Sanada to ‘animate’ the dead cells in a corpse for a limited amount of time to bring fallen people back to life temporarily (Up to 2 days) While using this skill, the Sanada may not control the actions and thoughts of the subject.

Junsei Bunshin (Perfect Clone)

The user creates a clone of himself, which just like Kage Bunshin is not an illusion. However, this clone differs in that it won’t disappear when struck by a direct blow and either has to be killed/knocked out/or waited out until the user can no longer keep it under control. This is simply due to the fact that this clone is akin to an actual human being, having been created mainly through cellular manipulation by the Sanada. This clone, although unable to use ninjutsu and genjutsu does possess the same physical stats as the user and the ability to use Sanada clan abilities. Lasts 4 posts.

Ningen Kugutsu (Human Puppet)

Following the same principle as the Fake Resurrection technique, the Sanada can bring back a dead person to life temporarily (Max 1 day) while controlling his thoughts and actions.
Note: This in no case can be used for combat purposes.
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Old 11-13-2007, 02:46 AM   #2
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Quote:
Kaiku (Evolution)
Requirements: Power 9, Control 9, Willpower
Description: Using his cell manipulation abilities, the user is able to recreate the structure of an arm. By creating new nerve cells and connecting the limb(s) to his brain, he is able to control those arms to give him an edge in battle. Those additional arms can be extended only from the thoracic cage region, allowing a wider range of possibilities to the user. The arms can be detached at will.
Stage 3: 1 additional arm
Stage 4: 2 additional arms
Stage 5: 3 additional arms
Stage 6: 4 additional arms
So can this be used multiple times in a thread, so the user could have potentially 12 additional arms?

Quote:
Ten Shinsei (Celestial Rebirth)
Requirements: Power 17, Control 16, Reserves 16, Willpower 15
Prerequisites: Shinsei
Description: A more refined version of Shinsei, this technique enables Sanada to repair and replace cells to a much higher extent than the basic ability, such that it is now possible to effectively heal relatively more dangerous injuries and conditions.
Control 16: Deep wounds can be healed up and damaged areas repaired. In addition, severed limbs can be regenerated within 1 post.
Control 23: Lethal conditions can be neutralized. However, once the damage is repaired, the user will still be incapacitated for the rest of the thread due to recovery time.
Control 30: Lethal conditions can be instantly healed to normal condition without any need for recovery time.
I'm pretty uncomfortable with how strong this ability is. Basically, you have a "can't die" card that can be used up to 4 times in a thread.

Quote:
Ni Seisai (Second Life)
Requirements: Willpower 17, Tactics 16, Intelligence 16, Power 15
Description: This ability enables the Sanada to control separated limbs/weapons – created from Evolution and Souseiki - consisting of his own cells and which still contain some of his chakra with hand seals. The actions he can perform with this technique, however, are only limited to moving them and throwing them like projectiles.
Note:: The maximum number of posts for which chakra remains present in the cells after they are separated from the main body is 4 posts.
So basically you can control the seperated items/body parts remotely?

Quote:
Mayu (Cocoon)
Requirements: Power 18, Control 17, Reserves 17, Tactics
Prerequisites:Saibou Katame
Description: Using their ability to create new cells, the Sanada have come up with a unique defensive structure to protect them from attacks. By dramatically accelerating the creation of several layers of new dermis cells around their current one, the user can surround himself a cocoon -like structure which is in turn made extremely tough through the cell hardening mechanism. The cocoon can sustain: a minimum of one taijutsu attack from an opponent with Strength equal to Stamina and Reserves of the Sanada. Or damage from one Ninjutsu attack where power of opponent is less than Stamina of the Sanada. On the next attack, whatever the power, the cocoon will shatter.
Couldn't you just do everything by stages and make it easier to figure out if attacks can go through or not?

Quote:
Hebi no Jisou (Aspect of the Snake)
Requirements: Power 21, Control 20, Reserves 19, Willpower 17, Tactics 15
Description: This ability enables the Sanada to alter the structure of his cells, literally allowing his body to change physical state to an extent, becoming more elastic in nature. Although all it does against physical is act as a mild cushion which slightly decreases pain and damage done, its primary function is to grant the user unparalleled body flexibility, allowing him to twist his body in unimaginable positions. The ability allows, amongst other things, movement about the elbow or knee joints in three planes instead of one, full rotation about the neck, etc. Twisting a Sanada’s arm or neck to break it is essentially useless.
How long does this jutsu last?

Quote:
Tensei (Reincarnation)
Requirements: Willpower 21, Tactics, Intelligence 19, Power 17, Control 15
-Requires opponent permission to use.
Description: While the name might be somewhat misleading, it is basically the simplest way people have found to describe this new level of the Sanada Bloodline, which can only be mastered by the very best of the clan. Tensei is a mandatory prerequisite for all subsequent skills since it is this ability which enables the Sanada to essentially disintegrate their own body frame, allowing them to fuse with other living organisms and reassume their original physical form when they’re forced out of the body or choose to leave it.
Note:
- While this technique does allow the user to invade bodies, it is doesn’t allow the Sanada to harm or affect the ‘host’ at all. It is harmless on its own.
- The technique requires significant surface of contact between two persons to work.
So how are they forced out?
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Old 11-13-2007, 10:38 PM   #3
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Quote:
Originally Posted by Meno
So can this be used multiple times in a thread, so the user could have potentially 12 additional arms?
Mhm, not sure if that's what you're referring to, but the idea was to have a maximum of 4 additional arms at a time. Added that in a note.

Quote:
Originally Posted by Meno
I'm pretty uncomfortable with how strong this ability is. Basically, you have a "can't die" card that can be used up to 4 times in a thread.
Fair enough. How about the note where it says lethal conditions can be neutralized only once per thread?

Quote:
Originally Posted by Meno
So basically you can control the seperated items/body parts remotely?
Yeah, just move them with hand seals remotely. Can't change their shape or whatever though.

Quote:
Originally Posted by Meno
Couldn't you just do everything by stages and make it easier to figure out if attacks can go through or not?
There you go.

Quote:
Originally Posted by Meno
How long does this jutsu last?
Well, it's just used to dodge/counter one attack, so it's instant.

Quote:
Originally Posted by Meno
So how are they forced out?
Mhm, I just added that they are automatically forced out after 3 posts. Shouldn't really be an issue since it's harmless on its own and you require the guy's permission to enter in the first place.

------

Oh and I replaced one of the filler jutsu in Stage 2 with another filler jutsu (Mask). This one fits much better anyway.
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Old 11-13-2007, 10:40 PM   #4
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Approved by me then.
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Old 11-27-2007, 12:56 PM   #5
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Hmmm good, approved.
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Old 11-27-2007, 06:27 PM   #6
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Approved Just needing Admin.
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Old 01-24-2008, 08:30 PM   #7
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