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Old 01-21-2008, 10:40 AM   #1
Bukowski
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__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Kym; 03-08-2009 at 06:30 PM..
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Old 06-03-2008, 12:05 AM   #2
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Stage: 2
Type: Tai-Special


Description: Akimoto Taiku's first attempt at transferring his inventing genius into jutsu creation. Sending out a burst of flame from each of his palms (via the Hellion's capability) and then focusing chakra to his own lower body he forces himself to spin around at a speed significant enough to deflect projectiles and punches with a strength level of one. Due to the spinning it has a lower range of merely three feet surrounding him and a post cool down. Along with that the move obviously cannot be initiated anymore if Taiku cannot summon his flames (i.e. he has past his six post limit with them). The main weakness -excluding the weakness of the defense- is that the flame itself is only 75 inches in height (one foot taller than Taiku himself) and does not cover the top of his head making aerial as well as ground attacks a possibility.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by jazzworth; 07-01-2008 at 11:49 PM..
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Old 01-26-2009, 09:01 PM   #3
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Default Fist Swaps

Name: I likes da way ya speaksicles
Type: Genjutsu
Stage:
Description: If the Fist is known for anything aside from being the best Chuunin in Konoha, having an odd fashion sense, and deflowering an Aburame: he's known for his unique dialect. After hearing the technique name the victim is dealt an unspeakable...or rather they wish it was unspeakable punishment, this jutsu causes them to think that they and everyone around them speak like the Fist (as in the s's and the sicles and the 'and shits'), but also have a strong urge to babble nonstop: not even about stuff combat related, but about nonsensical and unrelated things for the duration of the genjutsu.

SHORYUFIST!
Stage: Stage 3
Description: Sanada Sanshiro is mistaken for a taijutsu specialist on multiple occasions for a reason: he’s damn good at it, he’s creative, and he’s unorthodox. This technique is a rather simple one: Sanshiro delivers a rising corkscrew uppercut that sends both him and his opponent in the air for a few brief moments, but aside from being a rather fanciful uppercut the technique also has the ability to cut into the skin about an inch deep. It’s meant to be a finishing blow, having a certain style and grace that Sanshiro prefers in his fights.

HADOUFIST!
Stage: Stage 4 Ninjutsu
Description: Another fanciful technique, after a series of handseals Sanshiro then exerts both of his palms forward creating a surge of pure energy infused with flames, when it hits an opponent it hits with the level three strength and with the ball of flame (roughly the size of a beach ball) to hit with the heat of a Katon Ryuuka. This jutsu can travel forward for six meters.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by White Eyes; 03-03-2009 at 08:09 AM..
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Old 04-11-2009, 05:29 PM   #4
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Default Divine Sand Seals [Swaps]

The Divine Sand Seals



Explosion
Stage: 3
Description: Completing the explosion seal he user as effectively created a land mine, when activated the seal unleashes an explosion with similar power to an explosive tag. The downside to this jutsu being that the explosive seal is glowing before it is activated, so unless covered in sand or any other substance this is a gigantic warning sign to any combatant and thusly minimizes it’s use in one on one combat.

Imprisonment
Stage: 4
Description: Very similar to the explosion seal, this seal however serves as a hunting trap rather than a land mine: when activated it binds the victim to the place where it was activated for a single post: of course level three strength and any stage three offensive ninjutsu breaks through this prison immediately and once more it is glowing before it is activated and must be hidden for anyone of any sense to find themselves on it. The imprisonment done in this seal is similar to a fly being trapped on fly paper, the victim simply feels stuck to whatever surface the seal was placed on.

Spike Pit
Stage: 3
Description: Completing a seal with the kanji for spike on it, this seal is once more used for traps and whenever it’s activated large spikes (of katana length) sprout up from it: a very nasty surprise, though very rarely surprising since it shares the weaknesses of the other seals of glowing when completed. The maximum size of the spike pit is 3 meters.

Seal Transportation
Stage: 4
Description: Different from the other seals in that this one requires two seals to be useful, creating the seal for transportation in one spot, the user can write an identical seal in a place within 15 meters of the other, when standing on that seal and activating it the user immediately gets transported to the other. The seal itself is fairly large with the ability to teleport two people, an opponent wishing to render this seal useless would simply jump into the seal as the user is teleporting, thusly having themselves being teleported as well. Two seals must be made (and thusly two jutsu usages must be used) for this jutsu to be effective and the seals are pretty much one way tickets, if one would wish to travel with them again it would require making ANOTHER pair of seals.

Whirlpool
Stage: 4
Description: A rather creative trap used to confuse and confound anyone trying to attempt to get in close to the user: once the user completes the drawing, he can then activate the seal and once activated a large gust of whirling wind will erupt from the seal and send anyone unlucky enough to be on top of it several feet in the air AND spinning. The end result of course is the victim landing rather dizzy and usually on their back, what’s also great about this jutsu is that it picks up anything in it’s whirlpool (small items, not other shinobi) and if one were to intelligently lay out projectiles around the whirlpool one could create a gigantic blender.

The idea of an opponent allowing you to do seals, handseals, and place down various projectiles AND still get caught in said jutsu…is rather insulting to those who would be opponents of this Sand nin.

Going for Stage 3-4 for most of these, this is for an up and coming Sand Chuunin.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Bukowski; 04-19-2009 at 01:07 PM..
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Old 06-29-2010, 12:01 AM   #5
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Default Genjutsu Swap

Jutsu Name: Euphoria
Stage: Going for Stage 5
Trigger: The opponent seeing smoke.
Description:

A rather advanced genjutsu that is such not because of what it does but rather because of how much it does. Once the opponent sees smoke, from either a cigarette or a smoke bomb, they’re immediately overwhelmed by this jutsu’s purpose…so much so that they might assume that it’s the result of poisonous gas. The jutsu causes several minor hallucinations, the largest being the periodic and distracting waves of pleasure and euphoria that go through the enemies body. No matter if they’re getting hit or if they’re in tremendous pain, everything the opponent experiences will be associated with amazing pleasure (similar to eating an extremely good meal or experiencing an amazing massage). This genjutsu also has several other minor factors: balance is somewhat compromised, the sense of touch is obviously enhanced along with the brains pleasure receptors, and small auditory and hallucinations may occur -things sound more crisp and generally are more pleasing to the ear-.

The genjutsu’s purpose is simply recreating a feeling of inebriation and as such the auditory hallucinations along with the general feel of things is very light hearted, an unintended side effect of this genjutsu is that it just makes the opponent feel good. Of course, feeling inebriated and being overwhelmed with pleasure on the battlefield is very rarely a good thing, the Genjutsu also is good for making the escapes via smoke bombs more effective…as the threat of ‘poisonous’ gas usually makes enemies turn the other way, giving ample time to escape.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Bukowski; 06-29-2010 at 12:20 AM..
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Old 01-31-2014, 09:39 PM   #6
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Default Combo Archetype: The Lee

The Lee
Taijutsu Specialist + Daredevil

Bonus:The Lee is a taijutsu specialist above all others in dedication. This character can take a third taijutsu style at one point per stage, a fourth at two points, and so on.

This is kinda weird concept so I will appreciate any criticism, I am inspired slightly off of the Bushi and Bookworm archetypes we have. This is for an upcoming Mist Chuunin in case that changes anything.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Bukowski; 02-02-2014 at 01:23 AM..
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Old 02-10-2014, 01:14 AM   #7
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Default Buko Swap

The Hidden Fist
Stage: 6
Trigger: Seeing Sanshiro throw a punch.
Description: A genjutsu that embodies The Fist. After throwing a punch (but not necessarily making contact)the target immediately feels the sensation of being punched very hard in the face. The initial punch however is merely the first part of the illusion, whenever the target tries to locate or defend themselves from the punch they will feel another sucker punch. The Hidden Fist is constantly assaulting the opponent whenever an attempt to focus is made, the pain associated with the punch is enough to snap your head back but it is illusionary pain and nothing more, the main feelings associated with the Genjutsu comes with being attacked by unseen and untraceable strikes and the focus it takes off of The Fist. The strikes come from all directions but the key is that the perpetrating fist is always out of sight and attacking where the opponent least expects it to be constantly catching them by surprise.

I am going for Stage Six with this, as always all opinions and criticism is appreciated since I am Buko and prone to doing Buko things.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Kana; 02-11-2014 at 01:00 PM..
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Old 02-24-2014, 01:43 AM   #8
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Default Fist Ninjutsu Swap

The Changing Fist
Stage: 6
Description: A unique jutsu that allows Sanshiro to change his state of matter from solid to a liquid state. Relying on his bloodlines ability of cellular manipulation and with a great display of chakra and focus Sanshiro temporarily change forms to an liquid blob of pure annoyance and appearing as neon green goo. Primarily used for infiltration this jutsu has absolutely no offensive capabilities but can be used defensively, while in this liquid state no handseals may be used but jutsu requiring no handseals can be (such as wall/water walking and Sanada techs). There is a 1 post cooldown between form changes and when used in combat defensively this jutsu takes away from Fist's kawarimi uses.

I am going for Stage Six with this, intending to swap into Global Ninjutsu.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Kaen; 11-11-2014 at 05:48 AM..
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Old 04-10-2014, 06:05 AM   #9
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Default Jishin Special

Mo' Blunts
Stage: One
Description: An extension of Saku's mastery of blunt weaponry. By focusing chakra through his baseball bat he causes it to transform into any other blunt weapon: small, medium or large.This is a temporary transformation lasting only two posts before returning the item to a baseball bat. Although the transformation is instantaneous there is a post cool down between uses. All item modifications carry over through the transformation.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Bukowski; 04-27-2014 at 02:11 PM..
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Old 05-21-2014, 04:14 AM   #10
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Default Ninjutsu Swap

A slightly odd jutsu, but, let's let the registry have fun with this one.

The Sixth Sense
Stage: 4
Description: Part Ninjutsu technique and part sixth sense, Seijuu Sanosuke gladly calls it both. Whenever desired Sanosuke can put out a field of 3 meters and sense whenever he is being lied too--this includes lies of omission and mistruths. Even shinobi trained specifically in lies and deception find it impossible to get one past the user. This jutsu would be perfect for interrogation if not for one fatal flaw--Sanosuke is unable to tell lies or mistruths either. This ninjutsu while not requiring handseals does place great mental strain on the user and can only be done for 3 posts once per thread. This jutsu can only determine that the user is being lied to and does nothing to reveal the true nature of the lie. Limited to use in conversation, this jutsu does nothing to defend against genjutsu or against lies augmented by supernatural methods (Ninjutsu, etc.). This jutsu only serves as an alert that a lie is being told, it does nothing to reveal the nature of the lie, the nature of the truth or even what of what is being said is a lie--the equivalent of a refined gut feeling.
Stage Five: The jutsu can now detect lies hidden via supernatural methods, including Ninjutsu and Bloodline jutsu, there remains no aid or defense against Genjutsu.
__________________

Don of the Sanada Family
Grass Capo to Big Boss Cain



Yeah, I stunt, but I’m a li’l more realer
When it come from the heart, don’t it feel mo’ iller?
Watch my flow go bananas, I’m a li’l gorilla
So pardon me, man, y’all gon’ have to pardon me




Last edited by Bukowski; 05-30-2014 at 11:29 AM..
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