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  • Cayuga's Swaps

    Jutsu Name: Bone Lance
    Stage: 3
    Replacing:
    Description: Sifting through hand signs Sengo is able to create a lance made from awkwardly formed bones. The lance is five feet in length and requires both hands to wield properly.
    Stage 4:Lance increases length by one foot

    Jutsu Name: Rams head
    Stage: 3
    Replacing:
    Description:A deceptive technique that is both defensive and offensive. Performing the necessary signs Sengo is able to don a helmet relatable to a rams head with spiral horns. The purpose of this head is to be bxoth a protection from bladed weapons and offensively used to ram people heads. The helmet can withstand Level 3 strength. If the helmet is attacked by a level higher then the it can negate it will cause the Sengo to become disoriented as if he had just sustained a concussion.
    Stage 4:Level 4 Strength ninjutsu withstand
    Stage 5:Level 5 Strength and ninjutsu withstand


    Sengo-Bloody Bones

    Tako Tao

    Aburame Cho

    Sanada Toko

    Kaihoukan Tento

    Len Sosu-Kaze

    Jukoto "Stone Fist" Tomo


    Yen, Sero

    AP

    Swaps

  • #2
    Last edited by Cayuga; 07-28-2015, 03:10 PM.


    Sengo-Bloody Bones

    Tako Tao

    Aburame Cho

    Sanada Toko

    Kaihoukan Tento

    Len Sosu-Kaze

    Jukoto "Stone Fist" Tomo


    Yen, Sero

    AP

    Swaps

    Comment


    • #3
      Honegaiki Swap

      Swaps for Zouge no Kioku-Sengo

      Jutsu Name: Frankenstein
      Stage: 5
      Replacing:
      Description:Using his knowledge of the Honegaiki and delving into the ancient books of the clan he has discovered something quite amazing but very cynical. Using a dead persons body as a catalyst he is able to use his Honegaiki jutsu. The reanimate corpse is nothing more then a doll. Holding no personality nor ability to speak or move on its own. The body is simple a large sac of bones essentially that is able to be moved into a position without drawing too much attention. The limit of this technique comes with the obvious restriction of the amounts of bones within the human body which means that only Stage 4 and lower can be used with the bodies bones. Subsequently, because of this the body can only handle Three Jutsu Usages before being rendered useless. The body itself has Stage One physical traits. Sengo is unable to move or defend himself while this jutsu is active, any jutsu used will come out of the Frankenstein. Only able to control one Frankenstein at a time

      Jutsu Name:Frankenstein:Pincushion
      Stage: 5
      Replacing:
      Prerequisite:Frankenstein
      Description:Using his Frankenstein he sends a surge of chakra that forces all the bones of the Frankenstein to jut out four inches. Essentially, this transforms the Frankenstein into a human pincushion with four inch bone spikes for the duration of its existence. Counts towards the Three Jutsu Usages allowed.
      Last edited by Cayuga; 10-03-2015, 07:25 AM.


      Sengo-Bloody Bones

      Tako Tao

      Aburame Cho

      Sanada Toko

      Kaihoukan Tento

      Len Sosu-Kaze

      Jukoto "Stone Fist" Tomo


      Yen, Sero

      AP

      Swaps

      Comment


      • #4
        The Den of Spiders: Cayuga Personal Summons

        Personal Summons of Cayuga

        The Den of Spiders
        A: Control
        B: Power
        C: Reserves
        D: Intelligence
        E: Tactics
        F: Willpower


        Lists Used
        TLO
        Wire Pullers Ritual
        Global Ninjutsu
        Ribbon List

        Special Rules Poison Special Rules: Poisons can only be delivered by direct contact unless specifically stated. Summons always deliver poisons by direct contact, and their poisons only last one post for each exposure. Each post, a summoner can use a Sage Usage, or a Usage of the poison's Stage, to continue the effect for an additional post.

        Spider warning behind spoilers

        Stage 1 - Relo
        Control 3, Willpower 2
        Chakra
        Power 5
        Control 2
        Reserves 3

        Mental
        Intelligence 3
        Tactics 2
        Willpower 3

        Physical
        Strength 1
        Speed 4
        Stamina 1

        Jutsu
        TLO: S1 - Dance of Illusions - Power 3, Intelligence 2

        Stage 2 - Togo
        Control 6, Power 6, Intelligence 4

        Togo is a trap door spider. Larger then his brother Relo, he is quite heavy. He is about three times larger than Relo. Brown in color, he has a large bulbous thorax that makes him waddle as he runs. Relo is quite cocky and thinks that he is the most skilled spider in the summoning tree. He will always try to outdo the shinobi that summons him. It gets so bad that he sometimes gets in the way of his summoner and is known to get himself in trouble. His main skill is creating traps that will lure unsuspecting prey into his den. Relying on the element of surprise Togo usually retreats when summoned to create a perfect trap. Able to cloak himself into any type of object he can make a perfect trap.

        Chakra
        Power 5
        Control 4
        Reserves 4

        Mental
        Intelligence 3
        Tactics 5
        Willpower 3

        Physical
        Strength 3
        Speed 4
        Stamina 1

        Jutsu
        -TLO: Perfect Imitation: Power 5, Control 4, Reserves 4

        -Poison: Poison Ivy *

        *Poison: Poison Ivy
        Control 7, Power 7, Intelligence 6
        This poison causes the target to experience an incredible itching rash if it makes contact with clothing or skin. Each time the poison takes effect it spreads over another area of the body. Initially it would cover a minor area (like a hand, or the arm from the elbow to the wrist) and with each effect it spreads. Sages can use this to coat their weapon or fists. (The weapon stays coated until another poison is applied)

        Stage 3 - Shibi
        Control 9, Power 9, Intelligence 7

        Cousin to Relo and Togo, Shibi is a jumping spider. Shibi is the last of the normal spiders and is about the size of a large house cat. He has skinny but muscular grey legs. His body is colored in black and white patterns. Shibi is another spider that takes things serious. So much so that he is quite dramatic in his demeanor. If he is unable to succeed in his mission he feels terrible.

        Chakra
        Power 8
        Control 8
        Reserves 2

        Mental
        Intelligence 3
        Tactics 8
        Willpower 2

        Physical
        Strength 3 +4
        Speed 11 +10
        Stamina 9 +4

        Jutsu:*Stage 4 - Richi
        Control 14, Power 13, Reserves 11, Tactics 10
        Chakra
        Power 11
        Control 12
        Reserves 10

        Mental
        Intelligence 12
        Tactics 10
        Willpower 5

        Physical
        Strength 10
        Speed 11
        Stamina 9

        Jutsu:
        -Ribbon Ninjutsu
        S3: Living Ribbon
        S2: Ribbon Javelin

        -TLO:
        S2:Perfect Imitation: Power 5, Control 4, Reserves 4
        S4:Shadow Prison: Control 12, Power 11, Reserves 10, Intelligence 12

        -Poison: Smog*

        *Stage 5 - Tengu
        Control 18, Power 17, Reserves 17, Tactics 14
        Chakra
        Power 15
        Control 15
        Reserves 13

        Mental
        Intelligence 14
        Tactics 14
        Willpower 5

        Physical
        Strength 10 +6
        Speed 18 +15
        Stamina 10 +6

        Jutsu*Poison: Viper
        Control 19, Power 19, Reserves 18, Intelligence 16
        This poison is essentially a concentrated Rat Poison. With any contact, even through clothing, the target is exposed. Instead of solely causing a numbing effect, this causes the area to become completely useless. Each time the poison takes effect it spreads over another area of the body. Initially it would cover a minor area (like a hand, or the arm from the elbow to the wrist from that area it would cover the entire arm and it would spread more rapidly from then on out) and with every effect it spreads. By the eighth effect it will have affected the entire body. The poisoned person may still breathe and move their head but that is the only control they have left. Sages can use this to coat their weapon or fists. (The weapon stays coated until another poison is applied)

        Stage 6 - Suro
        Control 23, Power 23, Reserves 22, Tactics 16, Willpower 15

        Suro is the leader of the guardians and the lover of the Queen. He is a brown recluse spider. The most poisonous of all spider species Suro is quite a force. Suro stands shorter then Tengu at 8 feet his is still quite large and muscular. Barely recognizable as a spider except for four spider legs the thorax seems to be completely missing. Instead Suro can shoot webs out of his hands. Suro is very confident in his abilities and knows that next to the Queen he is the strongest. He is seen as the patriarch of the spider family and is feared by everyone. Suro also does not like to take orders from anyone other then the Queen and when summoned will do what he wants to do.

        Chakra
        Power 22
        Control 21
        Reserves 20

        Mental
        Intelligence 18
        Tactics 18
        Willpower 17

        Physical
        Strength 10 +8
        Speed 18 +20
        Stamina 15 +8

        Jutsu*Poison: Bane
        Control 26, Power 25, Reserves 24, Intelligence 19, Tactics 17
        This must be exposed to the bloodstream. The first effect the veins in the limb turn black and using the limb becomes extremely painful. The second post of effect the blackness spreads to the rest of the limb and the already enormous pain intensifies. The third effect the skin cracks and bleeds, the pain mounts. The fourth effect the entire limb becomes brittle enough that the slightest amount of strain will cause it the bones to crack, the skin to flake and fall like glass, and while the limb is all but dead the nerve endings still register the enormous pain. The poison affects the limbs in an odd way, actually acting as an adhesive so that the useless limbs do not fall off, this adhesive effect does not stop the bleeding though. The fourth effect it starts all over again with a different limb. (The target may specify which limb is affected). This process repeats itself for all the limbs until no limbs are left. Once this affects all limbs then the next effect after that the torso turns black. The following effect the heart ruptures. (it takes 14 effects to cause death) Sages can use this to coat their weapon or fists. (The weapon stays coated until another poison is applied)

        Stage 7 - The Queen
        Control 32, Power 30, Reserves 28, Intelligence 24, Tactics 22

        The Queen is a woman dressed in a large black dress. Although its quite obvious that she is a spider/human hybrid from the protruding claws on her back; she is so beautiful that mortal man do not care. Her voice is sweet and her kiss is deadly. She is very slim and reaches to the height of 7 feet. Able to create webs seamlessly out of any body part it is unclear where her thorax is. When summoned she will often flirt with everyone, whether its ally or enemy. She will demand a meal if she is summoned no matter if they are ally or enemy. She is very seductive and prefers to keep her prey alive while she slowly eats them.

        Chakra
        Power 32
        Control 31
        Reserves 30

        Mental
        Intelligence 30
        Tactics 23
        Willpower 30

        Physical
        Strength 20 +8
        Speed 30 +20
        Stamina 23 +8

        Jutsu:*
        Last edited by Kana; 07-22-2017, 03:58 PM.
        Rain GM


        Items/Swaps/To Do List

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        • #5
          Family Name: The Den of Spiders (Kuchiyose no Komunosu)

          Summon Type: Poison
          Village: None

          Home: The Spiders of The Den live in a remote area of forest said to exist somewhere East of Rice. The only true details known are that you must enter a forest in the dead of night to find your way to The Den. Many summoners first happen upon this house of spider summons by falling into their web, first thinking they are just unlucky before they realize they are in an impossible forest completely covered by webbing.

          Upon closer inspection, the whole forest is crawling with small natural spiders, all the web teeming with the babies of the spider queen. If they manage to make it further in, past the walls of webs, they will realize that The Den is a network of web pathways, centers of egg sacs, and rooms to store wrapped 'meals' that they caught in the web.

          There is no grand shrines, or beautiful homes. The Den could take root over night, and could vanish again by daytime, to be spun out again somewhere else. Whether it does move or not, is hard to tell.

          In The Den, the summons focus on food, and their ability to catch their next meal. Their only other focus is honing their poisons, used to debilitate and destroy their prey.

          Description: As a small summon house, The Den focus on survival more than other houses. Most of the members focus on protecting The Queen, and capturing their next meal.

          There are areas of The Den focused on creating new poisons, mixing herbs and bits of kills to create the next terrible creation that will shut down their victims. But as such a small house, their enemies are limited to a few others. The Cats of Grass, all the houses in Cloud, both houses of owls, but beyond that they see no threats in the world because everyone is just one poison away from death.

          The Den reward dedication and skill. Among the lesser spiders it is possible to impress them with fine kills. But The Queen is known to want specific kills, enemies that through real or imagined slights have caused her strife.

          History: The history of The Den is shrouded in legend. The oldest surviving member is The Queen, and the other members have all been short lived and dedicated to her cause.

          Legend says that The Queen was once a normal woman, a seductress that lured men to their deaths for money and power. She continued to seduce whatever man she pleased, until she crossed an old priest, who survived her poison only to curse her with the form of a spider-hag.

          But time and research made the priest a fool. The Queen gained control of her form, and soon her many babies gained more power than anyone could ever imagine.

          Whether that is true or not, doesn't matter. The Den of spiders haven't played a major role in history, they have served The Queen, and will continue to do so as long as she draws breath.

          Important Members:
          The Hatchlings: Relu, Togo, and Shibi, are part of the group of summons known as The Hatchlings. They are small and overall look like normal spiders. The Den is teeming with siblings for these three summons, many of which can look identical to someone who hasn't grown accustomed to the family. The Queen is almost constantly giving birth to spiders, only a few of which become 'intelligent' enough to be considered Hatchlings instead of just... spiders.

          The Guard: The older brothers, Guard spiders have human-like torsos and terrifying bodies. While intelligent, they can often be seen as more feral than the Hatchlings, because their dedication to serving The Queen makes them more dangerous on average. It is an unfortunate soul who bumps into one of the Guards when they first fall into the Den. But thankfully their numbers are limited.

          Suro: The powerful patriarch, and most dedicated to the Queen, Suro is a dangerous being to behold. He is willing to destroy anyone in his path, especially if he considers them a threat to the Queen's rule. When given specific orders by the Queen, he can be dangerous, thoughtful, meticulous. But if the Queen wasn't the one to give him his mission, he can be more than mindless, he can be destructive.

          The Queen: Less of an animal than her children, The Queen is a thoughful seductress. She keeps the nicest quarters in the Den, wonderful trinkets that are shifted from location to location if she decides to pack up and move. She keeps track of the outside world, and like her children it is to find out where her next meal will be. But unlike her children, she is a picky eater, and sometimes wants specific people or types of people for her meal. She is dangerous, and less than mentally stable, but not completely unpleasant to be around.

          Riku: An injured guardian, Riku is the closest thing to a sage among the Den. He tends to the care of the more important Hatchlings, while keeping track of the more obscure and dangerous poisons the Den have created over time. He moves around the Den on cut off legs, which he says were torn off by a vindictive summoner from ages past. He is a fishing spider.

          Techniques: The Den have access to terrible venom and poisons that they have cultivated over the years. Otherwise they use tricky jutsu from many lists that focus on stealth and control of the battlefield.

          Summoners:

          Summon Path:

          1 - You have a small string of web somewhere on you, that has tagged you as 'a person of interest' by The Queen. No matter what you do it doesn't come off.
          2 - No matter where you rest your head, you will find spider-webs in the area by morning.
          3 - You may take the Den of Spiders Summon Contact. If you already had it, the first Spider you summon each thread doesn't count against your jutsu usages.
          4 - You no longer get stuck to Spiderwebs.
          5 - You are immune to poisons from the Den of Spiders summons.
          6 - You can easily find your way to The Den.
          7 - Your summon can use any Those Lacking Opacity or Global Ninjutsu technique you know of any stage lower than its own stage.
          8 - You may use a Ribbon jutsu you qualify for once per thread without knowing it.
          9 - Your summons can use poisons in your inventory in their attacks.
          10 - You can learn the Den of Spiders Sage Mode.
          11 - Twice per thread, your summons can use any jutsu you know of any stage lower than its own stage (except summons and sage jutsu).
          12 - You may climb walls like a spider, even surfaces that seem sheer.
          13 - You can have two summons in combat, as long as one is below stage 4.
          14 - Your summons can introduce two poisons at once, using a second poison from a stage below them.
          15 - You gain an extra Sage Chakra Usage when you enter Sage Mode.
          Last edited by merdle; 06-21-2017, 10:54 PM.

          Comment


          • #6
            Sanada Swap

            Name:Sweat Release
            Stage:1
            Description:Using the celestial body, the Sanada is able to excrete a large amount of slick sweat on any part of their body. This subsequently makes it easier for a Sanada to wiggle out of bonds. If grabbed by another person, the Sanada is able to release themselves within one post as long as the grapple is not a compound grapple. If the grapple is chakra infused, the jutsu will not work.
            ie: Jutsu works if the person is in a headlock but not a full nelson or it will work if the Sanada is being held by his wrists of ankles but not an arm lock.
            Last edited by Cayuga; 03-09-2019, 10:33 AM.


            Sengo-Bloody Bones

            Tako Tao

            Aburame Cho

            Sanada Toko

            Kaihoukan Tento

            Len Sosu-Kaze

            Jukoto "Stone Fist" Tomo


            Yen, Sero

            AP

            Swaps

            Comment

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