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Konohagakure List - Konoha Ninjutsu

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  • Konohagakure List - Konoha Ninjutsu

    Konoha Tech Tree

    Stage One

    Mokuton: Zenchi (Wood Element: A Preface)
    Requirements: Power 2, Tactics 2
    Description: To the shinobi of Konoha, Mokuton is much less an art than it is a tradition. A distinction between this style and that of the one implemented in Kusa is one of heritage. Passed on from Shodai Hokage, Mokuton was believed at first to be a kekkei genkai, and thus the secret was thought to have died with him. Yet somehow the villagers were able to harness this otherwise unnatural phenomenon. At this level, the user is simply able to mold their chakra to manifest in the form of wood all across their body. Projecting their chakra over long distances is, at this level, especially difficult and should not be attempted without further induction into the style.
    Notes:Mokuton: Ogakuzu (Wood Element: Sawdust)Konoha Tsujikaze no Jutsu (Leaf Cyclone Technique)
    Requirements: Power 4, Control 4
    Description: Somewhat of a cross between Henge and Kawarimi, this technique is used to distract an opponent. By gathering chakra as when preparing to Kawarimi, they instead draw leaves or other such foliage to them, wrapping themselves in what looks to be a cyclone. Then, using a slight form of Henge, they can either slip out of this technique unhindered, or make it seem that way. Through this, they are able to plan a variety of different attacks or escapes.
    Note: This is not a Kawarimi. It does not allow for magical escapes.

    Itazurakko no Konoha no Jutsu (Mischievous Leaf Children Technique)
    Requirements: Control 3, Intelligence 2
    Description: This can technique can only be used on leaves already covering the ground. The user surgers chakra into the leaves on the ground, fully flattening them. Then, the user causes the leaves to become extremely slippery with chakra (like oil slick), which can cause opponents to slip and fall.
    BaseEffect: The radius of the technique extends to about four meters.
    Stage Two Effect: The radius of the technique extends to about eight meters.
    Stage Three Effect: The radius of the technique extends to about sixteen meters.

    Gasagasa Konoha no Jutsu (Rustling Leaves Technique)
    Requirements: Intelligence 3, Reserves 3
    Description: The user can cause leaves within a forest to rustle loudly, which can be used to distract opponents, as well as bring about attention to the wrong direction.

    Open: Intelligence 4, Tactics 4

    Stage Two

    Moku Bunshin no Jutsu (Wood Clone Technique)Note:Base Effect: Can create two clones.
    Stage Three Effect: Three clones.
    Stage Four Effect: Five clones.

    Mokuton: Mokuhen no Jutsu (Wood Element: Splinter Technique)
    Requirements: Power 6, Control 6, Intelligence 4
    Description: Forming needles of wood along their fingers, the user is able to throw them at their leisure or use them in conjunction with taijustu to scratch and tear at opponents. Imbued with chakra, they possess the potency of senbon needles with the added benefit of being doubly painful in removing as the wood splinters.
    Base Effect: Up to four splinters may be created.
    Stage Three Effect: Eight splinters.
    Stage Four Effect: Sixteen splinters.
    Stage Five Effect: Thirty two splinters.

    Konoha Kabe No Jutsu (Leaf Wall Technique)
    Requirements: Power 7, Control 7, Intelligence 6
    Description: Rising out of the ground in a tangled web in front of the user, several branches intertwine and sprout a vast amount of leaves. These leaves are reinforced with chakra and serve as a shield to guard any behind it. Its durability is unquestionably secure despite how it was created, but it the area it covers leaves much to be desired. At most, it can only ward attacks away from only the user.
    Base Effect: Can block Stage 1 Techniques.
    Stage Three Effect: Stage 2 Techniques.
    Stage Four Effect: Stage 3 Techniques.
    Stage Five Effect: Stage 4 Techniques.

    Chiru Konoha no Jutsu (Scattered Leaves Technique)
    Requirements: Intelligence 5, Tactics 4, Willpower 4
    Description: Gathering the leaves around them in close proximity, the user is able to detach and direct them at an opponent. Hardening them through chakra, the effect is such that it resembles being hailed upon by shuriken from multiple directions. The amount of leaves that can be used here is limited, though this should not immediately be seen as a drawback. Able to pick and choose the singular leaves all around them, only the user is aware of what leaves may be used and from where they may be derived.
    Base Effect: Ten leaves within a 1m radius may be gathered and used in this technique.
    Stage There Effect: Twenty leaves within a 2m radius.
    Stage Four Effect: Thirty leaves within a 3m radius.
    Stage Five Effect: Forty leaves within a 4m radius.

    Open: Intelligence 6, Tactics 5, Control 5
    Open: Intelligence 7, Tactics 7, Control 6

    Stage Three

    Mokuton: Takken (Wood Element: An Insight)Notes:Mokuton: Kikori no Jutsu (Wood Element: Woodcutter Technique)
    Requirements: Power 9, Control 9, Intelligence 7
    Description: As the namesake implies, this jutsu allows the user to fashion a blade that extends from their forearm (akin to a concealed wrist blade). Unlike natural wood in its texture and resilience, this wood juts out to a fine point, its edges clean and sharp. In effect, it has the added benefit of being able to deflect basic weapons.
    Base Effect: Blade may extend up to 40cm.
    Stage Four Effect: Two blades may be created; one per arm.
    Stage Five Effect: Blades may extend up to 80cm.

    Ryuuko No Jutsu (Leaf Dragon Technique)
    Requirements: Power 10, Control 10, Willpowe 8
    Description: A somewhat fanciful technique, it is nonetheless quite dangerous if used correctly. Developed at first as a defensive counter, the user at first gathers leaves around them and infuses them with chakra, hardening them considerably. Swirling around the user in a torrent of green, the leaves deter any projectiles that may be aimed at the user, and then finish their rotation by arcing around the user in slingshot fashion towards the opponent. Guiding them using chakra, the leaves fly forth in the general shape of a snake with the head of a dragon, its scales glittering jade. Striking the opponent dead-on could prove fatal since the leaves are sharp enough to pierce the skin, but otherwise this jutsu can slice very easily as well.
    Note: This may also be used as a stand-alone attack.

    Konoha Okori no Jutsu (Leaf Genesis)
    Requirements: Intelligence 8, Tactics 6, Willpower 8
    Description: By focusing their chakra, the user can create a large amount of leaves within his/her body, which is promptly spewed out in a manner similar to a Katon or Suiton. These leaves can be used in the variety of different techniques that require them.
    Base Effect: Can create enough leaves to perform up to Stage 4 techniques.
    Stage Four Effect: Can create enough leaves to perform up to Stage 5 techniques.
    Stage Five Effect: Can create enough leaves to perform up to Stage 6 techniques.

    Konoha Bunshin no Jutsu (Leaf Clone Technique)Note:Base Effect: One bunshin is created.
    Stage Four Effect: Two bunshin.
    Stage Five Effect:Stage Four

    Moku Daibunshin no Jutsu (Great Wood Clone Technique)Note:Base Effect: Can create one clone.
    Stage Five Effect: Two clones.
    Stage Six Effect: Three clones.

    Mokuton: Nakahehairu no Jutsu (Wood Element: Step Through Technique)Notes: The user can only travel as fast as their own speed, and does not instantaneously appear in one place or another. Also, the user may not attack while traveling in this form.
    Base Effect: Lasts at least four posts.
    Stage Five Effect: Five posts.
    Stage Six Effect: Six posts.

    Mokuton: Mokushibari no Jutsu (Wood Element: Wood Bind Technique)Notes:Base Effect: Extends up to 10m.
    Stage Five Effect: 20m.
    Stage Six Effect: 30m.

    Mokuton: Jinsoku Yusou no Jutsu (Wood Element: Swift Transport Technique)Base Effect:Stage Five Effect:Stage Six Effect: Full speed.

    Mokuton: Tokekomu (Wood Element: To Melt Into)Konoha Shunshin No Jutsu (Leaf Instantaneous Body Technique)
    Requirements: Intelligence 15, Tactics 15, Willpower 13, Power 14
    Description: An ability which allows the user to transport from one area to another in a veil of leaves. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile.

    Stage Five

    Mokuton: Bunmei (Wood Element: An Understanding)Notes:Mokuton: Tenshin Meikyuu no Jutsu (Wood Element: Shifting Labyrinth Technique)Note: While this technique is in use, no other techniques may be used.
    18 Power: May create up to six pillars.
    -25 Power: Ten pillars.
    --32 Power: Twelve pillars.
    17 Control: Area of influence is limited to about a 25m radius.
    -25 Control: A 35m radius.
    --33 Control: A 45m radius.
    17 Reserves: Can be used once a thread.
    -26 Reserves: Twice a thread.
    --35 Reserves: Three times a thread.

    Mokuton: Bakuretsu Seisha no Jutsu (Wood Element: Exploding Volley Technique)
    Requirements: Power 19, Control 19, Reserves 18, Intelligence 16
    Description: Finishing a modest amount of hand seals with Ram, the user throws our their hands and creates arm length shards that form rapidly and fire in fierce volleys. Sharpened and hazardously created, (a scratch from these is bound to leave dangerously-sized splinters) their main purpose is to brutally impale an opponent. The truly dangerous aspect of this technique, though, is that with prolonged training and mastery, each shard becomes hollow in the middle and filled with explosive chakra. Upon impact (or if the user is apt enough) the shards detonate and senbon-strength shrapnel litters the immediate area. Of course, as with most of Mokuton, removing these splinters from ones person is excruciatingly painful and tends to tear larger wounds than normal.
    Power 19: Shards are solid.
    -Power 26: Shards may fracture into two in mid air.
    --Power 33: Shards may be hollow and detonate, releasing shrapnel into the air.
    Control 19: Can fire up to ten volleys.
    -Control 27: Up to twenty volleys.
    --Control 35: Up to thirty volleys.
    Reserves 18: ---
    -Reserves 27: Shards detonate on impact.
    --Reserves 36: Shards detonate on cue.

    Mokuton: Jouryoku (Wood Element: Evergreen)Kaeru Kougousei (Convert Photosynthesis)
    Requirements: Intelligence 18, Tactics 17, Willpower 17, Control 14
    Description: By virtue of its resilience and ability to sprout life in almost any given environment, trees and their associated parts have often been looked to as a sign of health and prosperity. Taking this lesson to heart, the shinobi of Konoha are able to gather into their hands leaves of any sort and, combined with their own chakra, release all the restorative powers of the forest in them. Used to cauterize wounds, dampen internal bleeding, or even purge blood of toxins, the leaves used here are highly regenerative in nature and can even be compared to a natural variant of Chiyute no Jutsu, albeit requiring slightly more skill to use properly.
    Note: The aesthetic use of this jutsu is several. Edible, used as a cream, in liquid form; all are fair game in how this jutsu is used to treat whichever wound, so long as it is appropriate to that type of wound.

    Kage Konoha Bunshin no Jutsu (Shadow Leaf Clone Technique)Note: This bunshin possesses all the stats of the user, though only 1/5 their taijutsu bonuses. All other effects are put to scale.
    16 Power: Can use one jutsu the user knows before dissipating in a wisp of smoke.
    -23 Power: ---
    --30 Power: Can use two jutsu.
    18 Willpower:-26 Willpower:--34 Willpower:19 Intelligence: Can create 1 bunshin.
    -28 Intelligence: Two bunshin.
    --37 Intellgeince: Three bunshin.

    Stage Six

    Moku Shinbunshin no Jutsu (True Wood Clone Technique)Note: It takes one post of preparation to create any amount of bunshin. All other effects are put to scale.
    21 Power:-28 Power:--35 Power: A single bunshin may possess all the stats of the user, but only that bunshin may be created.
    20 Control: Can be used once a thread.
    -28 Control: Can be used twice a thread.
    19 Reserves: One bunshin may be created.
    -27 Reserves: Two bunshin.
    --36 Reserves: Three bunshin.

    Mokuton: Kunekune no Jutsu (Wood Element: Bending Technique)Note: This is not complete manipulation, but should be regarded more as subtle. A block of wood cannot be transformed into a working cabinet with hinges and sliding drawers, for example. But that same block can be fashioned into a spiked ball with ease. As the pace of the technique might suggest, these transformations are done swiftly and thus the intricate nature of many objects is lost at such speeds. Formations are the most complicated maneuvers the user may make use of, whereas most objects (such as the cabinet mentioned above) are simply too complex to appropriately manufacture.

    Mokuton: Boubou Futorisugi no Jutsu (Wood Element: Rampant Overgrowth Technique)Note: The maximum length of this technique is 100m.

    Konoha Sogekihei no Jutsu (Leaf Sniper Technique)
    Requirements: Intelligence 21, Tactics 20, Willpower 19, Power 17, Control 15
    Description: Holding a leaf flat against their index and middle finger, the user is able to aim it and launch it with incredible force. Reinforced and sharpened by chakra, this single leaf possess astonishing cutting power, and is capable of penetrating through nearly any material that may impede its progress. Due to how thin it is and the sheer speed with which it travels, slicing through most barriers possesses absolutely no problems for this bullet. Striking a person may have little to no effect, but if the leaf were to pierce a vital organ, a swift death is insured. Further training makes this technique even more deadly, though, as the user is able to make use of multiple leaves in this manner. However, as the strength of the jutsu might indicate, it requires not only a great amount of chakra, but a fair amount of time to prepare as well.
    Power 17: May pierce S5 defensive techniques.
    -Power 24: S6 defensive techniques.
    --Power 31: S7 defensive techniques.
    Control 15: One leaf may be used in this technique.
    -Control 23: Two leaves.
    --Control 31: Four leaves.

    Kyoha Senpuu no Jutsu (Great Leaf Whirlwind Technique)
    Requirements: Intelligence 23, Tactics 23, Willpower 22, Control 16, Reserves 15
    Description: Summoning a torrent of leaves around him, the user whirls them through the air with their chakra. Further hardening them with chakra, the leaves become steel-like in composition, tearing and shredding through everything they come into contact with. The whirlwinds may further be controlled, aimed in a direction, or made to hover about the user as a means of protection. Rather simple in approach, it is nonetheless a devastating technique.
    22 Willpower: The whirlwind may measure up to 5m in height, and 2m in diameter.
    -29 Willpower: The whirlwind may measure up to 7m in height, and 3m in diameter.
    --38 Willpower: The whirlwind may measure up to 10m in height, and 5m in diameter
    16 Power: One whirlwind may be created.
    -24 Power: Two whirlwinds.
    --32 Power: Three whirlwinds.
    15 Reserves: The technique may be maintained for three posts.
    -24 Reserves: Four posts.
    --33 Reserves: Five posts

    Open: Intelligence 26, Tactics 25, Willpower 24, Power 19, Control 17

    Stage Seven

    Mokuton Hijutsu: Jukutatsu (Wood Element Secret Art: Mastery)
    Requirements: Power 30, Control 27, Reserves 26, Intelligence 22, Tactics 20; Mokuton: Bunmei
    Description: Fabled to have fashioned the very foundations of Konoha, Shodai Hokage was known as more than a genius of his time, but a visionary as well. Even today his creations live on, most notably in the Forest of Death which has claimed home and final resting place for many throughout the ages. But most importantly, this stage marks the first time that life has been fashioned from these techniques. In previous levels, the wood was nothing more than a medium, a mere imitation. Here, though, the wood created lives and breathes as an entity all its own. Literally creating a forest is possible at this level, though it should be noted that only Shodai was ever able to achieve that. More appropriately, all other shinobi who have achieved this level are capable of creating life, finally giving their Mokuton the look and feel of naturally-grown trees. Pressing their hand onto bare earth, or feeling the soft pulse of life within any medium, the user is able to miracurously grow thick, wooden tendrils encased in bark and dotted with curly branches. Immediately setting, these creations can go on to live long lives and even produce other such trees through the seeds that sprout at their very crown.
    Note: This stage allows the user to create up to three of these tendrils in any formation they so wish so long as their proximity is within a 2m radius of the user. At their fullest height/length, they stretch to about 3m, and are able to withstand quite a bit of punishment due to the nature of their creation. This level of mastery allows the user to take Stage 7 Mokuton and swaps, but the ability it entails is more that of Stage 6 (hence its usage is gauged as such).

    Mokuton: Hanpatsu Shouheki no Jutsu (Wood Element: Backlash Barrier Technique)Mokuton: Moaku Ibara (Wood Element: Savage Briar)
    Requirements: Power 35, Control 33, Reserves 31, Intelligence 26, Willpower 18
    Description: A rather extreme jutsu, it requires a great amount of effort to control and has the potential to decimate entire battalions of shinobi when used properly. Performing a complex series of handseals, the user plants his hand in the ground to initiate the jutsu. Grinding the very earth with his chakra, he illustrates the strength and lethality of his Mokuton by having them grow out of the ground in copious amounts. Barbed and spiked, large chutes erupt and aim to pierce the opponent in a tangle of wood. This technique affects a wide area and the user himself is put in a somewhat precarious situation as his hands must remain buried throughout the entirety of the jutsu. But with this technique, the user is able to devastate the entire landscape within a 50m radius of his person.

    Mokuton: Jisei Matsuri no Jutsu (Wood Element: Wild Tangle Technique)Mokuton: Houshi (Wood Element: Spore)Stage Eight

    Mokuton Hijutsu: Judai Koutan (Wood Element Secret Technique: Forest Genesis)
    Requirements: ---
    Description: ---

    Mokuton Hijutsu: Kousoku no Jumon (Wood Element Secret Art: Spell of Binding)
    Requirements: ---
    Description: ---

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