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  • Sanada Clan Bloodline and Techniques

    Sanada Clan Bloodline: Ten Shitai (Celestial Body)Stage 1

    -Saibou Katame (Cell Hardening)
    Requirements:-Hensei (Metamorphosis)
    Requirements: Control 2, Willpower 2
    Prerequisites:Stage 1: Only hands can be forged into weapons.
    Stage 2: Both arms and legs can be forged into weapons.
    Notes:
    - Additional limbs created cannot be altered with Hensei.
    - The shape shifting process takes a full post.

    -Taisha (Regeneration)
    Requirements:Stage 2

    -Jinsoku Gyouketsu (Rapid Blood Clot)
    Requirements:Stage 2: Bleeding from minor cuts and bruises can be stopped.
    Stage 3: Bleeding from regular cuts and bruises can be stopped.
    Stage 4: Bleeding from deep cuts (to the bone) can be stopped.
    Stage 5: Bleeding at vital organs and veins can be instantly stopped.

    -Shikeshou (Nervous Disorder)
    Requirements: Willpower 5, Tactics 4, Intelligence 4
    Description: By temporarily altering the number of nerve cells/receptors present at a specific area of a body, the Sanada can control the degree of pain/heat/cold at will, whether it involves completely suppressing these feelings or drastically amplify them.
    Stage 2: Users are only able to modify the concentration of nerve cells in their arms.
    Stage 3: Users are able to modify the concentration of nerve cells anywhere in their body.
    Note:-Kamen (Mask)
    Requirements: Power 6, Control 6, Willpower 4
    Description: Very similar to Henge no Jutsu, this technique differs in that the Sanada alters the structure of cells of his face, making him look like a different person. While this technique isn't dispelled with a hit like Henge, it is only facial appearance which can be changed. Other features, such as height, remain unaltered by the technique.

    Stage 3

    -Souseiki (Genesis)
    Prerequisites: Hensei
    Requirements:Stage 3: Up to 5 daggers can be created at a time.
    Stage 4: A weapon the length and size of a katana can be created.
    Stage 5: A weapon the length and size of a spear can be created.

    -Shinsei (Rebirth)
    Requirements: Willpower 8, Tactics 8, Intelligence 6
    Description: Derived directly from the Enhanced Cell Division, this ability enables amazing self regeneration. Since the cell division process of the Sanada clansmen is much faster than in a normal corporeal envelope, Rebirth allows the ninja to create new cells to repair/replace damaged cells and thus heal relatively minor injuries on his body by using this technique.
    Stage 3 Heals regular cuts and bruises.
    Stage 5 Deep wounds can be healed up and damaged areas repaired.

    -Kaiku (Evolution)
    Requirements: Power 9, Control 9, Willpower 7
    Description: Using his cell manipulation abilities, the user is able to recreate the structure of an arm. By creating new nerve cells and connecting the limb(s) to his brain, he is able to control those arms to give him an edge in battle. Those additional arms can be extended only from the thoracic cage region, allowing a wider range of possibilities to the user. The arms can be detached at will.
    Stage 3: 2 additional arms
    Stage 4: 3 additional arms
    Stage 5: 4 additional arms
    Note: The maximum number of additional arms which can be sustained at any instant is 4.

    Stage 4

    -Fukuzatsu Kaiku (Advanced Evolution)
    Requirements: Power 12, Control 11, Reserves 10, Willpower 12
    Prerequisites:Stage 4 would be equivalent to 2 additional arms.
    Stage 5 would be equivalent to 3 additional arms.
    Stage 6 would be equivalent to 4 additional arms.
    Note: Limbs can be detached at will.

    -Zenchi no Me (The All-Seeing Eye)
    Requirements: Willpower 12, Tactics 11, Intelligence 10, Power 12
    Description: Using his cell manipulation abilities, the user is able to recreate the structure of an eye and is able to connect it to his brain by forming new nerve cells. The eye can be attached anywhere on the body, wherever the user thinks it is most suitable. For instance, the angle of vision can be increased by creating on the back of the head.
    Stage 5: Two eyes can be created.


    -Fukuzatsu Hensei (Advanced Metamorphosis)
    Requirements: Power 14, Control 13, Reserves 11, Tactics 10
    Prerequisites:Stage 5

    -Ten Shinsei (Celestial Rebirth)
    Requirements: Power 17, Control 16, Reserves 16, Willpower 15
    Prerequisites: Shinsei
    Description: A more refined version of Shinsei, this technique enables Sanada to repair and replace cells to a much higher extent than the basic ability, such that it is now possible to effectively heal relatively more dangerous injuries and conditions.
    Control 16: Deep wounds can be healed up and damaged areas repaired. In addition, severed limbs can be regenerated within 1 post.
    Control 23: Lethal conditions can be neutralized. However, once the damage is repaired, the user will still be incapacitated for the rest of the thread due to recovery time.
    Control 30: Lethal conditions can be instantly healed to normal condition without any need for recovery time.
    Note: Lethal conditions can only be healed once per thread.

    -Ni Seisai (Second Life)
    Requirements:Note: The maximum number of posts for which chakra remains present in the cells after they are separated from the main body is 4 posts.

    -Mayu (Cocoon)
    Requirements: Power 18, Control 17, Reserves 17, Tactics 14
    Prerequisites: Saibou Katame
    Description: Using their ability to create new cells, the Sanada have come up with a unique defensive structure to protect them from attacks. By dramatically accelerating the creation of several layers of new dermis cells around their current one, the user can surround himself a cocoon-like structure which is in turn made extremely tough through the cell hardening mechanism. The cocoon can sustain taijutsu attacks from an opponent with Strength level equal to Stamina level of the Sanada. It can also block Ninjutsu attacks one stage lower than the highest known Stage in this list.

    Stage 6

    -Hebi no Jisou (Aspect of the Snake)
    Requirements:-Tensei (Reincarnation)
    Requirements:Note:-Hiru (Leech)
    Requirements: Power 23, Control 23, Reserves 22, Tactics 16, Intelligence 15
    Prerequisites:Stage 7

    -Nikutai no Yuugou (Body Fusion)
    Requirements: Power 30, Control 27, Reserves 26, Willpower 22, Tactics 20
    Prerequisites:-Kisei (Parasite)
    Requirements: Willpower 30, Tactics 27, Intelligence 26, Power 22, Control 20
    -Requires opponent permission.
    Description: Kisei is a technique quite similar to the ability Second Life, in that it allows cells previously separated from the body of the Sanada to live on temporarily. The twist with Kisei though is that these cells can be made to fuse into the bodies of targets just like in the case of Tensei. However, due to the limited amount of chakra inside those autonomous cells, they can in no way be used to cause direct harm to the host. The advantage of its use is simply that while his own chakra is still present in those cells, the Sanada can accurately track their location, thus the location of the host.
    Note: The cells can remain alive (i.e. contain chakra) for a maximum of 3 posts inside the host.

    -Taika (Degeneration)
    Requirements:Note:Additional skills (not available to RPCs and/or for combat use)

    Kami no Engeki (Playing God)Gansaku Sosei (Fake Resurrection)Junsei Bunshin (Perfect Clone)Ningen Kugutsu (Human Puppet)

    Following the same principle as the Fake Resurrection technique, the Sanada can bring back a dead person to life temporarily (Max 1 day) while controlling his thoughts and actions.
    Note: This in no case can be used for combat purposes.

  • #2
    Kaiku (Evolution)
    Requirements: Power 9, Control 9, Willpower
    Description: Using his cell manipulation abilities, the user is able to recreate the structure of an arm. By creating new nerve cells and connecting the limb(s) to his brain, he is able to control those arms to give him an edge in battle. Those additional arms can be extended only from the thoracic cage region, allowing a wider range of possibilities to the user. The arms can be detached at will.
    Stage 3: 1 additional arm
    Stage 4: 2 additional arms
    Stage 5: 3 additional arms
    Stage 6: 4 additional arms
    So can this be used multiple times in a thread, so the user could have potentially 12 additional arms?

    Ten Shinsei (Celestial Rebirth)
    Requirements: Power 17, Control 16, Reserves 16, Willpower 15
    Prerequisites: Shinsei
    Description: A more refined version of Shinsei, this technique enables Sanada to repair and replace cells to a much higher extent than the basic ability, such that it is now possible to effectively heal relatively more dangerous injuries and conditions.
    Control 16: Deep wounds can be healed up and damaged areas repaired. In addition, severed limbs can be regenerated within 1 post.
    Control 23: Lethal conditions can be neutralized. However, once the damage is repaired, the user will still be incapacitated for the rest of the thread due to recovery time.
    Control 30: Lethal conditions can be instantly healed to normal condition without any need for recovery time.
    I'm pretty uncomfortable with how strong this ability is. Basically, you have a "can't die" card that can be used up to 4 times in a thread.

    Ni Seisai (Second Life)
    Requirements: Willpower 17, Tactics 16, Intelligence 16, Power 15
    Description: This ability enables the Sanada to control separated limbs/weapons – created from Evolution and Souseiki - consisting of his own cells and which still contain some of his chakra with hand seals. The actions he can perform with this technique, however, are only limited to moving them and throwing them like projectiles.
    Note:: The maximum number of posts for which chakra remains present in the cells after they are separated from the main body is 4 posts.
    So basically you can control the seperated items/body parts remotely?

    Mayu (Cocoon)
    Requirements: Power 18, Control 17, Reserves 17, Tactics
    Prerequisites:Saibou Katame
    Description: Using their ability to create new cells, the Sanada have come up with a unique defensive structure to protect them from attacks. By dramatically accelerating the creation of several layers of new dermis cells around their current one, the user can surround himself a cocoon -like structure which is in turn made extremely tough through the cell hardening mechanism. The cocoon can sustain: a minimum of one taijutsu attack from an opponent with Strength equal to Stamina and Reserves of the Sanada. Or damage from one Ninjutsu attack where power of opponent is less than Stamina of the Sanada. On the next attack, whatever the power, the cocoon will shatter.
    Couldn't you just do everything by stages and make it easier to figure out if attacks can go through or not?

    Hebi no Jisou (Aspect of the Snake)
    Requirements: Power 21, Control 20, Reserves 19, Willpower 17, Tactics 15
    Description: This ability enables the Sanada to alter the structure of his cells, literally allowing his body to change physical state to an extent, becoming more elastic in nature. Although all it does against physical is act as a mild cushion which slightly decreases pain and damage done, its primary function is to grant the user unparalleled body flexibility, allowing him to twist his body in unimaginable positions. The ability allows, amongst other things, movement about the elbow or knee joints in three planes instead of one, full rotation about the neck, etc. Twisting a Sanada’s arm or neck to break it is essentially useless.
    How long does this jutsu last?

    Tensei (Reincarnation)
    Requirements: Willpower 21, Tactics, Intelligence 19, Power 17, Control 15
    -Requires opponent permission to use.
    Description: While the name might be somewhat misleading, it is basically the simplest way people have found to describe this new level of the Sanada Bloodline, which can only be mastered by the very best of the clan. Tensei is a mandatory prerequisite for all subsequent skills since it is this ability which enables the Sanada to essentially disintegrate their own body frame, allowing them to fuse with other living organisms and reassume their original physical form when they’re forced out of the body or choose to leave it.
    Note:
    - While this technique does allow the user to invade bodies, it is doesn’t allow the Sanada to harm or affect the ‘host’ at all. It is harmless on its own.
    - The technique requires significant surface of contact between two persons to work.
    So how are they forced out?
    Has been on Engi longer then kyz.

    Comment


    • #3
      Originally posted by Meno
      So can this be used multiple times in a thread, so the user could have potentially 12 additional arms?
      Mhm, not sure if that's what you're referring to, but the idea was to have a maximum of 4 additional arms at a time. Added that in a note.

      Originally posted by Meno
      I'm pretty uncomfortable with how strong this ability is. Basically, you have a "can't die" card that can be used up to 4 times in a thread.
      Fair enough. How about the note where it says lethal conditions can be neutralized only once per thread?

      Originally posted by Meno
      So basically you can control the seperated items/body parts remotely?
      Yeah, just move them with hand seals remotely. Can't change their shape or whatever though.

      Originally posted by Meno
      Couldn't you just do everything by stages and make it easier to figure out if attacks can go through or not?
      There you go.

      Originally posted by Meno
      How long does this jutsu last?
      Well, it's just used to dodge/counter one attack, so it's instant.

      Originally posted by Meno
      So how are they forced out?
      Mhm, I just added that they are automatically forced out after 3 posts. Shouldn't really be an issue since it's harmless on its own and you require the guy's permission to enter in the first place.

      ------

      Oh and I replaced one of the filler jutsu in Stage 2 with another filler jutsu (Mask). This one fits much better anyway.

      Comment


      • #4
        Approved by me then.
        Has been on Engi longer then kyz.

        Comment


        • #5
          Hmmm good, approved.


          AP: 11+ 3 Anniversary AP (previous) + 2 AP

          Tao-sound herald

          My inventory
          custom swap/jutsus

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          • #6
            Approved Just needing Admin.
            Ninsen Clan GM

            Game IDs:
            LoL: Haokah
            Battle.net: LowAPM#1750

            AP:14

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            • #7
              Admin Approval


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