Announcement

Collapse
No announcement yet.

Wind Country - Hidden Village of Sand

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Wind Country - Hidden Village of Sand

    Sand FAQ


    The Beginning of Recorded History
    The Story so Far:

    Summary of Box One
    Summary of Box Two
    Regions/Geography



    The Fringe: The land along the northern and eastern edges of Wind is known as particularly fertile ground. No self-sustaining country is all deserts, and this is clear from the developed land in the north. Rainwater is a rare commodity, but the people along the Fringes make do by digging wells and tapping into the plentiful groundwater found along the Fringes, creating a thousand little artificial oases that dot the landscape and enable many sorts of farming.

    In the summer the air in the fringes is throat-cracking dry, but moister than any other place in Wind save the mountain foothills and coast. When it rains it pours, hard, and for days before finally letting up. Flooding is a grave concern for inhabitants of the Fringes when the rainy season comes, and each year many die despite anything they can do. Desert flowers bloom, following the devastation.

    The Wastelands: There are three Wastelands, the Western, the Eastern and Southern Wasteland. While in radically different positions, each is plagued by much of the same weather as the others. They are true deserts. For miles around the ground is cracked and barren; soil completely unfit for farming or cultivation of any kind where it is not rolling dunes of sand. Great rock formations, sandstone monuments with more in common with mountains than boulders mar the landscape, rending the horizon with their jagged edges as far as the eye can see.

    Under each Wasteland, somewhere, there is an enormous reservoir of water that, properly harnessed, allows for cities to thrive. Sunagakure, Zoukei and Bouryoraku are the only signs of civilization present in all of the Wastelands. The days are blazing and the nights are freezing. There are no seasons, only the constant cycle of extremes, night and day. Rain in the Wasteland falls once a lifetime, sometimes longer; always it has been thought to represent great changes to come. Sandstorms on the other hand are weekly occurrences.

    The Center: Between the Wastelands, things are calmer. There are fewer oases than in the Fringe, but though the groundwater does not run in so many places here, those places it does runs very deep indeed. Roads run along the underground waterways like the threads of a spider web, with little villages and larger cities sprouting along them like weeds. Often they are merely towns that developed as rest-stops for merchants and others along the roads, but sometimes they develop into something more.

    Life exists along the roads where the water has broken through or is close enough to the surface for plants to draw it up and sustain life. Farming is done here but it is nowhere near is prosperous as along the Fringe. But the Center boasts the fastest growing population. People throughout Wind migrate to the cities there, making the Center the heart of urban life.

    The Coast:Sangakuchi no Moya: The Hazy Mountains are so named by the inky black mist that drifts between the peaks and flows down to their feet. They begin up in Bird Country and stretch down all the way to the coast. It is a lush place where the haze touches the earth. Lush forests grow here. But no wildlife larger than a swallow seems to thrive here.

    Many groups have attempted to set up villages on the foothills of these mountains and take advantage of the forests. Most vanished and those who did not returned unsuccessfully, for reasons they could not describe.

    The Sangakuchi no Moya are considered signs of ill-omen, hated and feared by the people of Wind. Most spend their lives pretending they do not exist.

    The Country
    Sunagakure


    Sunagakure is housed in a cradle of sandstone valley. Mountains of pure rock and sand ring around the entire village with a breach in the southern end. Signs of openings in the north, east, and west show there were once gaps in the cradle as well, but have been artificially jammed up and effectively sealed. The walls of the village are constructed in a graduated pattern, and a great number of Shinobi patrol the walls and the mountains frequently, rooting out all would-be invaders. It is from these mountains that they often get their resources for their buildings.

    The south gate, in light of the Suna no Soushoku's death, has been christened "Seishoumon" (Victory Gate), and is the only known way in or out of Sunagakure. Seishoumon, along with the sandstone ring, is the pride of Sunagakure's defense, and with only few exceptions in its entire history, has repelled every invasion that has come onto its doorstep. Sunagakure itself, while a sprawling village, can be difficult to locate if not accustomed to the terrain and environment of the country. Sandstorms can easily obscure the any visible sign of the village, even if it only lies five hundred meters away. It is within the strong gales that Sunagakure takes its disguise.

    Sunagakure was developed in a multi-hub system. The inner hub holds the administrative buildings, with the Central Administration Dome at the exact middle point of the entire village. The statues that were once on display in the courtyard have been moved to the chamber of the conclave within the dome. Other support services are also within the inner hub. The middle hub is composed of Shinobi services - the main barracks, the Academy, a vast library, training grounds, and a cemetary with a giant glass obelisk with the names of the fallen are all a part of the middle hub. The outer hub is by far the most civilian in nature. Residences, family-run businesses, and so on occupy most of this exterior ring, though for protection, many Shinobi guard posts have been erected throughout the outer hub.

    Many of the buildings are connected by shaded halls and passages, though a quicker means has been developed through short walkways and bridges that span from one building to the next over an alleyway. All buildings in Sunagakure, like most in the entire country, are composed of cement and sandstone mixtures - known as "adobe" bricks. Open spaces for windows are chiseled into the features of the stone skyscrapers, and an impressive skyline highlights the city of Shinobi. During the day, the window spaces are left open to increase ventilation and the circulation of cool air, but during the freezing nights, wooden panels are lowered and latched to seal up openings and prevent heat seeping out.

    Technology in Sunagakure is very likely at the highest level in the country. Most of it is aimed towards medical and research facilities, though a basic intranet computer network has been established for database storing. Power lines run from building to building, keeping the various generators alive and running. A primitive telephone system had been hammered out within Sunagakure, but many people still rely upon the use of hawks and falcons to deliver written messages - this is the system Sunagakure still uses to send word to other countries. Research continues on jutsu and technologies that can be fueled through implementation of chakra, seen in current examples such as KATA's airships, more advanced networks for communications and data storage, and even 3-D imaging/hologram technologies.
    Gion Village
    Enkaku
    zen gardens
    Garasu
    Zoukei
    Sansui and Doshaburi

    The eastern and northern borders of the country are known to the rest of the country as a lush, soft land. Scraggly rocks and soil covered this half of the country, crisscrossed by expansive canals that draw water from the western non-shinobi countries to feed the dying land, all funded by the previous Kazekage. Sansui and Doshaburi have sprung from this soil. Starting very near each other to the far east, the two towns grew and grew in size until they became so entangled that nothing remained to tell the two apart.

    Over time, the two cities merged in all but name and representation, and the rest of the country is more than willing to let it slide for what they provide for them. The two cities are responsible for all the farmers spread across the border, of buying their goods at fair and good prices and transferring the goods safely to south, where such growth is impossible.

    Yearly rains that fall every year here has become a spectacle that attracts people from all over the country who want to see the sky open up to pour water on their faces, and so Sansui and Doshaburi as a close to a tourist spot as there exists in Wind. The Fringe, as it is sometimes called, is littered all about with oasis's and wells that provide for the many farms; date orchards make up the vast majority of the yearly intact, though hardy citrus fruits are known to be grown in areas where water is plentiful. Though most food is still imported, without these two villages and the region they lord over, the country would not be half as prosperous as it is today.
    Bouryoraku
    Dedashi
    Southern District. The Eastern DistrictWestern District, the architecture resembles more of a residential area with worn out houses and shacks. The Northern District
    Dedashi Sakyu

    Just north of Dedashi lies a great barrier of dunes, a place deemed uninhabitable from the earliest of days. Initially discovered by cartographers during the reign of the first Kazekage, the Dedashi Sakyu were proven to be unmappable. Certainly hundreds -- perhaps thousandsLandmarks:

    Kessoku Stadium
    The Desert Garden

    One of the country's most famous landmarks resides within Enkaku: The Desert Garden. There are two levels to the desert garden, aptly named the "desert" and the "garden".

    The first of the two comes in the form of zen gardens. Long stretches of smoothed sands with oblong stones and rocks placed artistically throughout provide visitors with a sense of peace and tranquility. Cool ponds of fresh spring water sourced by subterranean streams are often where children can be seen cavorting about on a blazing afternoon while their parents chase after them, scolding them for disturbing the peace.

    The second of the two levels is the more common form of a typical garden. Plant life of all sorts has been developed here; nearly every type of flora existing in the country has been transported and planted in these stretches of greenery. Greenhouses hold the more temperature-sensitive varieties, and it is within these greenhouses that extracts for herbal medicines can be found. Every so often, wells have been built to give visitors a refreshing drink.
    Fuji Musume
    Fuji Musume
    Originally posted by He Who Would Swallow God
    hugeThe great wisteria Yggdrasil tree of Sand was bornFuji Musume.
    This grand tree hangs over Sunagakure, hiding the village beneath its canopy.

    Economy
    Culture

    Technology in the country, generally speaking, is limited, but this has improved rapidly over the course of Enzan's first year in office. Organics and biological methods are preferred over the implementation of machines, due to the heavy influence of tradition and maintaining the status quo - never pushing outside one's boundaries - for so many years. Although the Eleventh has started a campaign to raise the level of technology, its growth has been a slow and arduous one. The highest available technology - a limited form of local area network, low-level computing machines, security cameras, and generators - are primarily reserved for use in Sunagakure and the Kazekage's administration. Transistor radios and more pedestrian forms of technology are widely available to the public.

    The current Daimyo's political platform includes bringing electric power to all citizens of Wind, an endeavor which will require the installation of massive fields of windmills--wind farms--working in connected grids to provide the modern commodity (still considered a luxury in some parts of the country) from Gion to Dedashi and everything in between... except Bouryoraku.

    Government


    The government plays a vital role in keeping the Wind Country safe and in order. While the Kazekage and Sand Council used to take command of the village, Juuichidaime has shaken things up in the chain of command. The Daimyo of Wind, along with two appointed citizens by the mouth of the Kazekage, occupy the three seats of advising the Kazekage. Each throws his own opinion on certain matters that troubles the great leader, who is pressed with the burden of taking care of an entire nation. Though many tasks are delegated to his advisors, the brunt of the work is handled by the kage.

    While they are called a country, Kaze no Kuni is more a group of closely associated city states, with multiple alliances in terms of trade, commerce and military arms. Formerly headed by the Daimyo, the ancestral leaders of each city have made his position little more than an ornamental one.
    Non-Shinobi

    There are several occupations for those who do not wish to follow the path of a Shinobi in Sand, as jobs such as builders, businessmen, hunters, doctors, and shopkeepers are always needed to maintain daily life around the village. Additionally the Wind country has a large research foundation, in which scientists and researches do everything from making cures for various diseases to developing and creating new jutsu for the village. The more boisterous might find life as town guardsmen; the immoral might resort to becoming bandits or Mercenaries.

    Others follow different paths, often as "exceptions" to the recently abolished First-Born Law of Wind:

    Wind is home to a rich history and many faiths, with ruins and shrines beyond counting. Naturally, Miko Priestesses are fairly common throughout the land, tending to shrines and temples of varying wealth and size.

    The ancestral leaders, as well as some previous councilors and their families who did not flee the country (or were not assassinated by the Sasori Ryodan) are/were of the Samurai class, holding lands and titles, and maintain the authority to train their own standing militias... so long as they are "loyal" to the Namizuchi Dynasty. Many relatives of these individuals, or those connected to them, are employed as town guardsmen (in officer positions), privately as bodyguards, or both--when not in direct service to their Lord. Some have renounced their titles outright and travel the land as Ronin.

    Shinobi
    Living

    Sand is host to a number of a Shinobi families that take pride in being involved in the village and standing behind it. A number of Academy Students come from there, with their family still responsible for their wellbeing and care as they are school in the shinobi arts. Sand also routinely gathers orphans, rootless kids with no home across the Country and brings them to Sunagakure to be trained. They are kept in cramped dormitories, each designed to hold at least a hundred children. A new genin who cannot yet afford residency of their own often continues staying until they can. They begin training early, six years old at most, and continue until their eventual graduation.

    While no longer policy, the firstborn of any family in Wind could be called forth to become a shinobi. Many shinobi currently residing in Sunagakure were recruited through the firstborn law, including many of the older academy students.

    Once they are able to support themselves students often purchase a small apartment to call home. It is not unusual for those born to shinobi families to continue living under the roof they were born under until they day they die. Housing is anything but cheap in Sunagakure.
    Divisions

    Upon graduation from the shinobi academy new genin may choose between remaining divisionless and selecting one of the three divisions to try out for. Should they wish, a divisionless genin can at any time arrange to take a test for their division, and should they fail they are marked as divisionless until they can take and pass one. The tests are thus:

    KAZE: Genin are given the task of acquiring a scroll from a room down the hall and bringing it back without being spotted by the cameras.
    SUNA: An SUNA member must spar against another student who wants to join SUNA, and the winner is enrolled. There are cases, though, where the examiners decide the loser of the spar is still strong, but simply lost the spar due to chance or was plainly outclassed by a top-ranked student and had no chance of winning to begin with, and can place the student into SUNA as well, or HARI instead.
    HARI: Students looking to join HARI are required to take an aptitude test (for those wanting to be Assistants),a basic medical test of diagnosing several symptoms and suggesting possible courses of action to best care for them (Apprentices-to-be), or allowed to watch a formal negotiations and asked to describe all that went on to satisfaction. (Adjuncts)

    Those who were Chuunin or Jounin when the Division system was first implemented were simply given a choice between the divisions, or assigned one by a superior.

    Special Forces

    The Kuyamuya and the Yagyou are both Special Forces in Sand, but their themes are so different that it is hard to draw any similarities aside from their access to special organization-specific lists. Other than the fluff that describes their duties, Special Forces are different from shinobi in many ways, and similar in others that many players might not expect.
    • may open up for Special Forces, and they will be among the first considered for S Rank missions in Sand.
    Kuyamuya (The Penitent)
    The Yagyou (Night Shift)


    ==========================================

    Division Summary

    KATA : (Subdivision, See Here)

    KAZE : Investigators (Investigator Trainees), Researchers (Research Students)
    SUNA : Officers/Soldiers (Recruits)
    HARI : Medics (Apprentices), Sensei (Assistants), Envoys (Adjuncts)
    SHINRAI : N/A

    ==========================================

    deceased AKA
    Events
    The Month of Rejoicing

    To mark the defeat of the Suna no Soushoku, the Eleventh Kazekage instated a new month-long celebration known as The Month of Rejoicing. During this time, those who died in the battle against the priests are honoured and celebrated, while those who lived are often treated with great amounts of respect and praise. It is a time of remembrance, and a time to look forward to the many happy years that are to come in the golden age of Wind.
    The Gion Tournament

    The annual tournament in Gion is a highly anticipated event where spectators from all over the country come to see the quality of Genin their hidden village has produced that year. The prizes for the tournaments are often extremely valuable, ranging from treasured artifacts to even jutsu scrolls for them to study over and learn when they are more experienced.
    The Overnight

    Many Genin remember their Overnight experienced, though it can often range from pleasant to suppressed memories.

    The Overnight is an event all Genin are taken out on at least once a year. Often headed up by Chuunin instructors, a class of Genin prepare themselves to spend a full two days and one night beyond the boundaries of Sunagakure - though never too far from the gate. Survival exercises, training exercises, all different sorts of character-building activities are held in this time. Some find it a grueling experience, others find it rewarding, though the unofficial motto has become "The Overnight is what you make of it."

    Important Groups

    The Dustmen
    Suna no Soushuku

    A mysterious religious sect that existed somewhere in the vast deserts. Their goals and purpose were mostly unknown beyond their belief and attempts to resurrect an alleged god of destruction that would turn the country on its head and make them its lords. Following the defeat of the Suna no Soushoku at the hands of Arisugawa Enzan's leadership, a month-long celebration took place.

    Alliances made during the Kage Summit, meaning, here are the villages Sunagakure Shinobi are friendly with.
    Leaf:Grass:Mist:Rain:Stone:Cloud:Sound: Snow: Closed (Unless they trying to be Penitents)

    Jutsu Lists:
    Sand Ninjutsu
    Wind Ninjutsu
    Glass Ninjutsu
    Sand Genjutsu

    Taijutsu Lists:
    Ganjou Taiki (Solid Atmosphere)
    Sabaku Kenfu (Desert Fist)

    Important Sand Threads:
    Announcements
    Sand FAQ
    Sand Missions

    Clans: Arechihana Clan
    Bloodline Clan - Tsuriau ClanRenchishin ClanHakkenshi ClanKaihoukan Clan

    Contact Info

    Primary GM: Hitoko
    Co-Secondary GMs: Seikon & Wess
    Last edited by Seikon; 05-03-2020, 05:56 PM.

    Owner of the Tatsumaki Clan


  • #2
    Hidden Sand Divisions

    Each Division has access to specific items, with the exception of SHINRAI, who may take any they please.

    Divisions of Sunagakure


    Kanken to Eichi Gunzei (Investigation & Intelligence Affairs)- Investigators (& Investigator Trainees)- Researchers (& Research Students)
    Researchers almost never see any field time unless necessary to collect samples for experiments (and even then, Students are usually sent to cover the menial chores instead). Sworn to secrecy, Researchers never divulge the details of their work unless given permission. Most innovations come from the laboratories of the Researchers; medications, new puppet models, even poisons to rival the Dustmen all spring forth from the work of these scientists.
    Last edited by Hitoko; 01-01-2016, 07:17 AM.

    Comment


    • #3
      Sabaku Gunjiteki Heiba- Soldiers (& Recruits)- Officers
      Last edited by Kaen; 02-15-2014, 05:41 PM.

      Comment


      • #4
        Hayaashi Tsuppari Butaibefore- Medics (& Apprentices)- Sensei (& Assistants)- Envoys (& Adjuncts)
        Envoys specialize in missions dealing with the public at large. This includes diplomacy with other countries, presenting formal messages, haggling prices with merchants, recruiting Academy Students for training and maintaining good PR for the village. Each Envoy is encouraged to take one Adjunct under their wing. They are taught how to remain indiscreet during negotiations, how to properly haggle, and how to lie and not be caught. Each Envoy puts self-defense in high regard, as they are among the most publicly exposed of the shinobi, and thus the most likely to be attacked.
        Last edited by Kaen; 02-15-2014, 05:41 PM.

        Comment


        • #5
          Last edited by Kaen; 02-15-2014, 05:41 PM.

          Comment


          • #6
            Kantei Renritsu no Kaze (Wind Airfleet Coalition)KATA Stations

            New KATA shinobi characters cannot be registered in without one of the three existing Sand divisions. The KATA sub-division is not intended to replace any division and is represented on character sheets after their original division: e.g. SUNA (Soldier) / KATA (Airman)

            All volunteers are received into KATA as 'Airmen.' Any volunteer who is present on an airship is considered an airman. There are exceptions to this rule; the stations are typically reserved for NPCs, but player characters which exhibit an interest and an in-character aptitude for a particular field aboard a KATA ship will be considered for all stations barring that of Captain (all positions, including Captain, will be assigned and/or achieved through exemplary roleplay)

            Com. Ops (Non-Shinobi, Genin, Chuunin)
            Airmen who display competency with basic technology and good communication skills can be assigned a Com. Ops position. Com. Ops uses radio and other means to relay messages between ships and crew.

            Pilot (Chuunin)
            Airmen who display competency with Fuuton can be assigned a Pilot position. Pilots use ninjutsu and apply chakra to existing seals to control the airship per the Captain's commands.

            Engineer (Chuunin, Jounin)
            Airmen who display a mastery of Fuuton and a working knowledge of seal-work can be assigned an Engineer position. Engineers are exceptional pilots, who counsel and aid both the pilots and the Captain.

            Navigator (Non-Shinobi, Chuunin, Jounin)
            Airmen who display an exemplary sense of direction and knowledge of the land(s), and the ability to read maps and chart courses can be assigned a Navigator position. Navigators plot trajectory and offer counsel and aid to both the Captain and the Engineer.

            Captain (Non-Shinobi, Jounin; Restricted)
            Airmen who display exceptional leadership qualities can be selected by KATA leadership (GM Approval) to command one of the airships in the coalition fleet. Many Captain positions are currently held by Sunagakure / Wind Country NPCs.

            Many captains are eager to expand and fill their bridge with experienced Shinobi, Given the nature of their missions, there is a high demand for HARI diplomats (Envoys & Adjuncts) to volunteer for KATA. Additionally, KAZE and SUNA forces find themselves in a unique position of authority as many non-shinobi take up arms for Hidden Sand, ready and willing to rally to the command of a learned, battle-hardened ninja. KAZE researchers in particular are at an advantage as the village moves forward in terms of exploration and the development of new jutsu and technologies.

            [KATA Leadership]
            Of Sunagakure
            • Arisugawa Enzan, Juuichidaime Kazekage


            Of Kaze no Kuni
            • Namizuchi Souzen, Third Counsel (Daimyo of Wind)
            • Admiral Ho Otome
            • Vice Admiral Fuyuki Murakumo




            got'em
            Last edited by Seikon; 01-30-2019, 09:46 PM.
            Cloud GM
            Shinshi Clan GM
            ~ Tsuriau Clan GM

            Please Use [They/Them] Pronouns For Me.
            Kurayami ~ Real Monster | Yi ~ Unfurling Fire | Ayaka ~ Silent Dissident
            Kyou ~ Collared Cat| Masuyo ~ Lurking Liar | Rina ~ Serial Adventuress
            Shiori ~ Cynical Seer | Kinsha ~ Pure Poison | Miyu ~ Amoral Mage

            Comment

            Working...
            X