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Kurayami Dark Shepherdess

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  • Kurayami Dark Shepherdess

    Name: Kurayami no Hitsujikai
    Age: Antediluvian
    Height: 5'7"

    Character Type: Wraith

    Country: Ancient Civilization

    Rank: Jounin Equivalent
    Division: N/A

    Appearance: Kurayami's black hair falls long, past her shoulders and to the middle of her back. The whites of Kurayami's eyes have red hue that glow like coals in the dark, with a slitted predator's pupil. She has a narrow physique, clear but modest in its femininity. In most all occasions she wears a dark, long tunic. Temperature and environmental conditions do not effect her, and her 'clothes' are just an extension of her essence, so there is rarely a situation where a change in wardrobe is necessary. The only 'real' clothes she wears is a deep hooded full-body cloak, which she wears when she needs to move about during the day.

    If she exercises use of her essence, Kurayami falls into her wraith form. Her whole body distorts as it turns entirely grayscale. Her exposed skin flickers like static while her mouth forms a long crescent over her face, glowing white while her eyes lose their pupil and iris entirely. Her voice, if she does speak, comes as though from the far side of a long echo chamber.

    Personality:all monsters and to inhabit that place in peace.

    Won't you join her?

    Dark Patron
    Archetypes: Beastmaster, Human Battery
    Kurayami has an inexplicably large amount of essence for a Wraith. She has learned to utilize this excess to allow her to bestow a portion of her power onto another person to use as they see fit, giving them access to supernatural abilities and longevity at the price of their slowly eroding humanity, gradually changing from man to monster as their body becomes reliant on Kurayami's essence to sustain itself. Mechanically, the Dark Patron's chosen is treated like a beastmaster's pet, except they may give all their TP to their chosen.

    Primary Archetype - Beast Master {}
    Primary: Chakra
    Secondary: Physical
    Tertiary: Mental
    Stat Merit: +2 to Speed, +1 to Willpower
    Stat Flaw: -1 to Intelligence, -1 to Tactics, -1 to Control
    Secondary Archetype - Human Battery []
    Stat Merit: +2 to Reserves, +1 to Power
    Stat Flaw: -1 to Strength, -1 to Speed, -1 to Willpower

    |AP| - TP/GMAP



    Power: 1[+1]+20=22
    Control: 1{-1}+20=20
    Reserves: 1[+2]+20=23


    Strength: 1[-1]+21=21 (+30 Shinigami no Oshie)
    Speed: 1[-1]{+2}+17=19 (+24 Shinigami no Oshie)
    Stamina: 1+12=13


    Intelligence: 1{-1}+14=14
    Tactics: 1{-1}+13=13
    Willpower: 1{+1}[-1]+13=14

    Jutsus and Techniques

    Chosen Traits
    |Supernatural Beast| - Key, Hoshi



    Level I: Neophyte Spectre
    Requirements: 5 Control, 3 Reserves,
    Level II: Phantom
    Requirements: 16 Control, 15 Reserves, 12 Power, 14 Willpower

    Soul Sight
    Spirit's Hearing

    Teachings of the Shinigami
    Stage Bonuses: +5 Strength, +4 Speed
    Stage One
    Stat Requirements: Strength 5, Speed 3
    Stage Two
    Stat Requirements: Strength 8, Speed 6, Willpower 6
    Stage Three
    Stat Requirements: Strength 10, Speed 10, Willpower 8
    Stage Four
    Stat Requirements: Strength 16, Speed 15, Stamina 12, Willpower 14

    Shinigami no Metsuki
    Shin no Kaze

    Minor Contracts
    Stage One
    Wings: Dark Wind
    Requirements: Power 2, Tactics 2
    Stage Two
    Legends: Yosuzume's Curse
    Requirements: Power 7, Control 7, Intelligence 6
    Stage Three
    Earth: Tactical Movement
    Requirements: Intelligence 9, Tactics 9, Control 7
    Stage Four
    Swarms: Teeming Industry
    Requirements: Power 14, Control 13, Reserves 11, Tactics 10


    Reaper's Harvest 9 (Scythe 4 + Implanted 1 + Returning 2 + Obscured 2)
    Kurayami forged Reaper's Harvest from her own essence. It is the substance of death made physical, just as Kurayami is. When she wishes to seize it, she simple reaches into her chest and rips it free. Reaper's Harvest looks smoky and insubstantial, almost as though it were not solid, but it cuts as cleanly as any steel.

    Granted Essence 5 (Nightmare Eyes 2 + Demonic Claws 3)
    As Kurayami's chosen, some of her essence bleeds over into Hoshi, transforming her into something more than human.(OOC; gives her some of her weapon points)

    Weapon Points Remaining: 0
    Additional Weapon Points Gained: 4 + 2


    There is a tale told of a time before history, when magic reigned.

    A great sorcerer ruled over a city, and by their art brought prosperity and demanded obedience. Most bowed before them, but not all, and those that did not bow the sorcerer slew by rite and ritual, and rose as spirits bound to his will. They fought his wars, commanded his battles, hunted the traitors in his city and did the same to them. Soon, the streets of the sorcerer's city were full of ghosts and ghouls while the living huddled within their homes.

    It is said that the gods were displeased by the way the sorcerer had enslaved the dead. They crept over the cryptyards of the city, and whispered word of what they had done to the dead. They woke the free dead. Angered by the tyranny of the sorcerer, they tore his city apart, stormed his castle and ate his heart. With their tormentor dead, they were at peace once more. At last the dead returned to their graves and left this world to the living.

    At least, that's how the story goes.

    There was a woman, a long time ago. She was a powerful miko of Valley Country in service to the Grand Abbot's court. It was believed that she would become the leader of a great shine and pass on her knowledge to others.

    Yet, one day, she insisted on sequestering herself far from her peers and far from any village that might need her help, in a small shrine she made herself, halfway up a remote mountain far away. Refusing summons of all urgency, she insisted on staying and refused to answer why.

    Sixty years later, the estranged miko sent a letter, begging her childhood shrine send her an apprentice; someone to pick up where she left off when she died and someone to help her before. Again they asked her why and again she refused to answer. So they did not oblige her. One day, the letters stopped, and everyone forgot about the old miko and the place where she had died alone.

    And with that, the shrine halfway up the mountain was forgotten by men and left to languish, alone and empty, for a very many years.

    Hoshi was a child with no family in a little town at the foot of a mountain in River, far from civilization. She lived in the sawmill, on a bed of hay and scurried. With no family, she was treated as a thing, a piece of living furniture, or perhaps a pet. She searched for whatever peace she could find. One night, she left to search for it.

    It was said that the mountain was haunted, and that none who climbed returned. Nevertheless, Hoshi climbed. On its slopes, she found an old shrine. She climbed into the boarded up windows and stared at the bones and pile of robes still sitting in a chair of rotten wood, turned toward the door, staring, but did not run, for she was a strange child and the morbid fascinated, rather than repelled, her. She moved to explore, but the rooted wood wasn't limited to just that. The floor collapsed beneath her feet, and she fell with a loud thud to the floor below.

    When she brushed herself up and stood back up, the child saw her. It was person shaped, but made of darkness, with longer, clawed fingers, bright white-eyes and a mouth open too wide. In its hands, a scythe. Encased in crystal, an okfuda seal laid across its front, where it had been pierced by an arrow that still glowed.

    A normal child might have run. But Hoshi had morbid tastes. Reverently, she walked to the creature and pressed her little hand against the crystal. "Beautiful . . ." Hoshi said. She pressed her hand gently against the seal, testing the texture.

    It ripped.

    The creature that had once been trapped within the crystal told Hoshi their story.

    She revealed that she had forgotten where she had been from. She was alive once a long time ago. She was killed. It didn't stick. Some righteous warrior cut her down for what she had become, and she wandered the halls of the dead. Then she came back. Then she 'died' again. Each time as she lost herself into the boundless halls clawing for freedom, she lost little more of what she remembered. The Last Legion marshalled against her. The Wardens gathered to seal her. Wandering miko accosted her. Mysterious orders hunted her. They destroyed her, time and time ago, and over over.

    That is what it meant to be wraith. To become strong or be thrown screaming again and again into a death that will never finish. She learned to muster her scythe to fight against the paladins who meant to seal or destroy her. Mustered her dark sorceries to escape the ever-vigilant eyes of the hunters that came to track her down. Forged a concord with the mystical creatures of this land by her undead essence to purchase a handful of allies in a world that longs so desperately to unmake her.

    She could fight them off. She could win. And she could escape. But, Kurayami told Hoshi, that was not enough; she needed more. Just that was not enough. She was still lonely.

    That was why she was sealed away, Kurayami told Hoshi. For her unhappiness. For striving for more than survival. For trying to take this unfriendly world of humans and transform it, Ami said, ruffling Hoshi's hair . . .

    . . . Into a world of monsters.

    "But I'm free now. I can start over. Will you be the first?

    Hoshi did not object.

    Name: Seizaisho Hoshi
    Age: 15
    Height: 5'2"

    Country: Formerly Kadou no Kuni, River Country

    Physical Description: Hoshi is a teenager on the smaller side, with a rounded face and striking red eyes. Her red-brown hair is cut short and practical around her, hanging past her ears and around the sides of her face. Her frame is small and mousy, with narrow shoulders, no curve at the waist, a short torso and long legs. Her neutral face looks bored and unimpressed. Her canines are beginning to develop into fangs and her eyes glow in the dark, but Hoshi still looks very human. Spiritually, she already registers to those with a sense for such things as a nascent demon.

    She has a far more modern sensibility than her patron, whose sense of dress has not really evolved much over the centuries. She wears a plain gray hoodie, a pair of denim shorts and sensible brown boots. While they're traveling she also carries a pack on her back that holds her worldly possessions, gear and, during the night, Kurayami's cloak.

    Personality: Hoshi is a girl who grew up firmly believing that 'futures' and 'happy endings' were things that happened to other people, in a little town where everything was handed down by family, and where she had no family. Kurayami offered her freedom from her dead end, and with her contract elevated Hoshi from a human who was begrudged for sleeping in a hay bale into a deeply loved monster. Though the changes that stir inside Hoshi scare her she embraces them gladly for the opportunities they bring.

    The opportunity to be something, to reach out and seize a future.

    Hoshi is intelligent and intuitive, but not particularly learned. While her competency is rising drastically she still has difficulty with reading and lacks common sense about the larger world outside of stories and tall tales. She's quiet, anxious, serious and steadfast to the point of obstinance. She has a morbid fascination with the macabre and gruesome and a deep affection for outcasts and monsters.

    |AP| - TP/GMAP



    Strength: 1+9+|3|=13(+12 DM Fist)
    Speed: 1+9+|2|=12(+9 DM Fist)
    Stamina: 1+9=10(+6 DM Fist)


    Power: 1+8+1=10
    Control: 1+8=9
    Reserves: 1+7=8


    Intelligence: 1+7=8
    Tactics: 1+6+|2|=9
    Willpower: 1+7=8


    Desperate Measures Fist
    Stage Bonuses: +4 Strength, +3 Speed, +2 Stamina
    Stage One
    Stat Requirements:
    Strength 4, Speed 4
    Stage Two
    Stat Requirements:
    Strength 8, Speed 6, Tactics 6
    |Stage Three|
    Stat Requirements: Strength 12, Speed 8, Tactics 8

    Those Lacking Opacity
    Stage One
    Utsusemi no Jutsu
    Requirements: Control 3, Willpower 2
    Requirements: Control 4, Power 4
    Stage Two
    Doujutsu: Senrigan
    Requirements: Intelligence 5, Tactics 4, Willpower 4
    Stage Three
    Kageochi no Jutsu
    Requirements: Power 9, Control 9, Intelligence 7


    Demonic Claws (Hand Weapon 2 + Implanted 1)
    Calling on the essence that courses through her body, Hoshi can inspire monstrosity in herself. Her hands sharpen and change at will, becoming a set of vicious, inky black claws.

    Nightmare Eyes (Zoom 1 + Implanted 1)
    Creatures of the night live in the dark, and their bodies are well adjusted for life there. Hoshi adopts this in her body, her eyes turning a deep red, morphing into a catlike shape, as their eyes adjust. Through their nightmare eyes, she can see over much greater distances than a normal human could.

    Weapon Points Remaining: 0
    Additional Weapon Points Gained: 5

    Other Info
    AP Log - 7/27 Stats, 2/6 Jutsu, 8/33 Total
    • Wraiths operate using a slightly modified version of basic shinobi rules which doubles the usage cost of shinobi techs.
    • Old records from hundreds of years ago speak of interactions with an undead monster known as Kurayami no Hitsujikai. Details are scarce, except that sightings eventually ceased. The general conclusion seems to be that it must have been sealed or destroyed.
    • There are older records, of a time long before that, where the same was reported. The cycle continues the further back one looks.

    Creation: 2AP: 4 Item Points, Hoshi - 8AP: +3 Strength, +2 Speed, +2 Tactics, Desperate Measures Fist Stage Three
    What Now?: Kurayami: +2WP, Hoshi: +1 Power
    Beastmaster Edits: Hoshi's Stats Rebalanced, 1AP: Supernatural Beast
    Cloud GM
    Shinshi Clan GM
    ~ Tsuriau Clan GM

    Please Use [They/Them] Pronouns For Me.
    Kurayami ~ Real Monster | Yi ~ Unfurling Fire | Ayaka ~ Silent Dissident
    Kyou ~ Collared Cat| Masuyo ~ Lurking Liar | Rina ~ Serial Adventuress
    Shiori ~ Cynical Seer | Kinsha ~ Pure Poison | Miyu ~ Amoral Mage

  • #2
    Because of the beastmaster changes, Kurayami needs to go through registry again. Since this is because of a system/list change, she should be able keep her thread points and AP I believe, unless she needs to change dramatically.

    Since she's going through registry again, this is a great chance to make sure merdle has a pass at her, since her concept is so wonky and weird. Please do not move this until he has had a chance to look.
    Cloud GM
    Shinshi Clan GM
    ~ Tsuriau Clan GM

    Please Use [They/Them] Pronouns For Me.
    Kurayami ~ Real Monster | Yi ~ Unfurling Fire | Ayaka ~ Silent Dissident
    Kyou ~ Collared Cat| Masuyo ~ Lurking Liar | Rina ~ Serial Adventuress
    Shiori ~ Cynical Seer | Kinsha ~ Pure Poison | Miyu ~ Amoral Mage


    • #3
      Hey where is her species? How do I know if she's a dog or a human or a martian?!

      Half Approved since it's a rereg and the numbers are fine and all that.
      (Rain Chuunin) Oichi Josuke | (Sand Chuunin) Sawamatsu no Motonubu | (Leaf Chuunin) Hyuuga Kannon
      (Retired Grass Chuunin) Shinshi Gemmei | (Snow Genin) Gonnohyoe | (Mist Genin) Kurusu Ringo
      (Brigade of Light) Chosokabe Muneshige | (Leaf Chuunin) Hong Feiyan
      Shichou Clan GM - Shichou Mission Thread Here!
      Brigade of Light GM - Missions and More!
      I will do any thread, anywhere, anytime. Just PM me!
      Wizlab | Swaps | (AP) | RIP


      • #4
        Numbers indeed look good, and I believed we discussed and you can keep the TP cause of the BM switch, correct? Half Approved

        Thank you Relu for the buttons!


        ~ Mist Secondary GM [ in training :P ] ~


        • #5
          Half'd. Make my monster grow!!!


          AP: 21


          • #6

            AP - Swaps - Weapons/Items


            • #7
              Available for registry checks, just ask!
              If you need character sheet edits done, let me know!

              Ratings Moderator / Ame no Kuni Primary / Kaze no Kuni & Hi no Kuni Secondary / Maeda Clan GM
              Itsuki Hana ~ Shinshi Junichi ~ Renchishin Ume ~ Maeda Kazuhiko ~ Aoyama Sudao ~ Honekaigi Kasumi ~ Shichou Amane ~ Kawaguchi Takumi

              AP / Swaps


              • #8
                If the stats still line up, I'll admin approve this, as strange as it is.